Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 68 | 8 |
| Creator reviews (1 tracked) | – | 80 | 0 |
| All-time Steam reviews | 82% | 76 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 87% | 81 | 3 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 8 reviews sampled · 2 total reviews in window · weighted 4 up / 0.6 down · computed 2h ago · full methodology →
Press & Creators reviews (25)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“It's a shame that there's such a reliance on cooldowns and it's an uphill struggle to keep resources growing, because RealmForge put together some real quality work here, and Dungeon Keeper fans have something well worth sinking their teeth into.”
read full review ↗ - 80
“It doesn't quite capture the delightfully sadistic sense of humour that marked out Dungeon Keeper in its prime, but Dungeons 2 is still a worthy tribute, and well worth your time.”
read full review ↗ - 75
“As a follow-up to 2011's Dungeons, this sequel is much easier to recommend, fixing many of the problems from that game and introducing new ideas that fit better with the genre. It's still only a partial success, however, and between the fussy menus and interface, and the speed with which you'll find yourself resorting to trudging repetition, this still falls short of the game it could be.”
read full review ↗ - 60
“Dungeons 2 is a decent mashup of Dungeon Keeper and real-time strategy conventions, but oversimplification keeps it from being a keeper.”
read full review ↗ - 70
“While Dungeons 2 is no hidden gem or game of the year candidate it certainly does have its quirks and fun gameplay to make it a worthy addition to one's game library.”
read full review ↗ - 76
“Some issues keep it from being a stand-alone great, but fans longing for a reboot of Dungeon Keeper could do a lot worse than this clever, enjoyable dungeon manager.”
read full review ↗ - 55
“There was something promising about the way the developers put Dungeons 2 together but they didn't really follow through with that promise. Instead we got a game that seemed as though the developers stretch themselves too thin.”
read full review ↗ - 70
“I won't pretend [Dungeons 2] blew me away, but it did surprise me how addicted I became to playing it”
read full review ↗ - 52
“Dungeons 2 tries to revitalize dungeon management games...and falls on its face in the process.”
read full review ↗ - 70
“Dungeons 2 is neither a great RTS nor a great Dungeon Keeper game. It's just "pretty good" at both.”
read full review ↗ - 60
“If you like playing as the bad guys in a fairy tale and have a love for real-time strategy games, Dungeons 2 is worth a shot.”
read full review ↗ - 45
“If Dungeons 2 was just a competent dungeon builder held back by a few technical bugs and some bad interface design, it might be something worth checking out. As a dungeon builder horrifically Frankensteined to one of the lamest RTS experiences I've played in years, its an unfortunate monstrosity that should be safely avoided.”
read full review ↗
…and 13 more tracked reviews.
Patch history
- UntitledAug 25, 2016
- Dungeons 2 Patch 1.6.1 Change LogAug 25, 2016significant · resets scoring window
- Dungeons 2 Patch 1.6.1 Change LogAug 25, 2016significant · resets scoring window
- Dungeons 2 Update 1.5.2 and free "A Clash of Pumpkins" DLC available!Oct 29, 2015significant · resets scoring window
- Dungeons 2 Update 1.5 available!Oct 15, 2015significant · resets scoring window
- Dungeons 2 Update 1.5 available!Oct 15, 2015significant · resets scoring window
- Patch 1.4.1 now available!Sep 10, 2015significant · resets scoring window
- Patch 1.4.1 now available!Sep 10, 2015
- Patch 1.3 live! New MP map and MP chat!Jun 16, 2015significant · resets scoring window
- Patch 1.3 live! New MP map and MP chat!Jun 16, 2015
- Patch 1.2 live!May 19, 2015significant · resets scoring window
- Patch 1.2 live!May 19, 2015
- Patch 1.1.36 releasedApr 30, 2015significant · resets scoring window
- Patch 1.1.36 releasedApr 30, 2015significant · resets scoring window
- Hotfix Patch 1.1.6Apr 27, 2015
- Hotfix Patch 1.1.6Apr 27, 2015
