Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 60 | 6 |
| All-time Steam reviews | 85% | 78 | 1000 |
| Metacritic user ratings | – | 69 | 2 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 0 total reviews in window · weighted 0.6 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (29)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“487. That's the number of times I died in my first playthrough of Deadcore. It has been years since I've wrestled with a game as much as I have here. My hands were sweaty, my head was bobbing up and down as I moved on screen and I regularly shouted profanity at the TV when I died cheaply. Deadcore is a test of your reflexes, memory, persistence, observation, determination and patience and, if you like to be pushed to your limits, you might just like it.”
read full review ↗ - 90
“Former quakers wanting to shrug the rust from their reflexes in a different context will love Deadcore, leaving them with a great desire of an even more deadly second chapter.”
read full review ↗ - 60
“For those who want a challenging platforming title on the PS4, DeadCore is right up your alley. For casual gamers out there, I would recommend going elsewhere.”
read full review ↗ - 30
“It's a shame the game is entirely let down by poor controls and sometimes cheap challenge design, both of which are at odds with the game's speedrunning ethos.”
read full review ↗ - 80
“DeadCore is definitely a game that will appeal to hardcore gamers out there who are up for taking on a challenge. The fast-paced platforming action and the elaborate puzzles you'll need to overcome will reward players who learn from all the trial and error that will take place in this adventure. So if this is the type of game you favor, be sure to play DeadCore on PlayStation 4.”
read full review ↗ - 76
“There are some troubles in Deadcore. They aren’t many and there are tons of breathtaking parts in this captivating puzzle platform game, but they do prevent it from reaching the heights it would otherwise so deserve.”
read full review ↗ - 80
“DeadCore doesn't quite knock Portal off its podium but it offers a wild, well-paced, otherworldly ride that is well worth taking.”
read full review ↗ - 87
“DeadCore is a unique, smart and very challenging game that boasts a personality at the same time modern and retro. If you don't fear its challenge, give it a try.”
read full review ↗ - 80
“If you’ve got the patience to keep at it, Deadcore is an amazing new take on a tried and tested formula. The gameplay elements it combines run seamlessly into each other, with nearly flawless level design. It offers immense replayability for the Speed Runner crowd, and a challenging, rewarding experience for everybody who plays it.”
read full review ↗ - 20
“I'm sure the intelligent folk who read my reviews won't need me to point out what my conclusion of this will be, but for writing purposes we will take a stroll down that path. To say Deadcore is a failure is incorrect. For the price and the simplicity of it, maybe some will get a kick out of sitting down with some friends and challenging each other to get the furthest or quickest record, but when placed against other titles, it severely lacks characters or personality. Sure, it's a video game at its purest form, however, it doesn't propose any advancements or improvements to the titles it's inspired by. Avoid, or wait for a deep sale. It's technically competent and brings a few good ideas to the table but its frustrating aspects make me more likely to recommend it to my enemies rather than my friends.”
read full review ↗ - 74
“It’s incredibly tough and the daunting task of working across levels can grow a little tiresome over time, but I’ve really enjoyed playing DeadCore. I haven’t managed to conquer every level yet, but it’s got this addictive appeal to it that sees me coming back time and time again to try and reach the pinnacle. Whether or not I’ll get there is another thing altogether, but at least I’m having fun trying. There’s nothing about it that’s going to blow you away, but if you want an enjoyable speed running title that’ll keep you entertained for a low price it’s definitely worth checking DeadCore out.”
read full review ↗ - 60
“Deadcore feels like something that should have come to console sooner. It’s not terrible by any means, and many will enjoy the thrill of climbing the leaderboard. The overall 'Tron meets Portal' future aesthetic was also something I enjoyed. Sadly though, it’s all just a little underwhelming.”
read full review ↗
…and 17 more tracked reviews.
Patch history
- DeadCore Redux release date - 01/15/2026Dec 10, 2025
- DeadCore Patch 02 - [EN - FR]Jun 5, 2015significant · resets scoring window
- DeadCore Patch 02 - [EN - FR]Jun 5, 2015
- DeadCore Patch 01 - [EN - FR]Dec 18, 2014significant · resets scoring window
- DeadCore Patch 01 - [EN - FR]Dec 18, 2014
