Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (223 positive / 77 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing22% mention it
- Bugs & crashes11% mention it
- Combat10% mention it
- Visuals & art10% mention it
- Multiplayer & servers9% mention it
What negative reviews complain about
- Story & writing27% mention it
- Bugs & crashes21% mention it
- Combat21% mention it
- Visuals & art13% mention it
- Multiplayer & servers13% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
55%
51 reviews
5-15h
72%
78 reviews
15-40h
79%
101 reviews
40-100h
83%
59 reviews
100h+
91%
11 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 71 | 28 |
| Creator reviews (4 tracked) | – | 72 | 1 |
| All-time Steam reviews | 78% | 72 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 74% | 70 | 213 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 609 total reviews in window · weighted 189.2 up / 66.1 down · computed 2h ago · full methodology →
Press & Creators reviews (92)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“Assassin's Creed Unity is a beautiful game that's fun to play with friends. It's also an outmoded mess that incenses with its dated controls and shoves Ubisoft's executive-minded priorities directly in the player's face.”
read full review ↗ - 40
“Assassin’s Creed Unity is not a good game. It’s a buggy, poorly written adventure that received a lot of criticism from the fan-base when it released back in 2014. 6 years later, that criticism is still warranted as Unity remains a buggy, poorly written title that stands out as one of the worst games in the Creed franchise.”
read full review ↗ - 50
“The consequences of brash actions are glossed over, and the last three sequences of the game feel redundant, with back-to-back assassinations occurring first at public guillotines and then private dinner parties.”
read full review ↗ - 100
“Ubisoft has proven that it is capable of pushing the series in a novel direction, and that's why the complacency of Unity is especially disappointing.”
read full review ↗ - 60
“We fought through the overall unpolished finish of the product, and we were glad that we did so, but this really isn't how anyone can reasonably have expected the game to have turned out.”
read full review ↗ - 70
“Assassin's Creed Unity is a paradox, one of the most beautiful and ambitious games in the series, held hostage by one of the worst launches in gaming memory. Paris is breathtaking; the code was not ready.”
read full review ↗ - 50
“With Assassin's Creed Unity, there's a great game buried somewhere beneath an unforgivable amount of technical issues, from annoying glitches to frustrating crashes. It's a perfect example of how Ubisoft's insistence to annualise the series has backfired, as it's clearly an unfinished product.”
read full review ↗ - 65
“Despite some good ideas and an entertaining tale, this isn't a revolution for the franchise. Considering the hype and the promises made compared to the final experience, it actually feels like a step backwards.”
read full review ↗ - 75
“[T]he technical performance is such a hindrance and burden at times; you can only hope it played as great as it looks. There is a lot to love in Unity, like tons of content to keep you busy for hours on end, but you have to be willing to overlook its truly ugly shortcomings.”
read full review ↗ - 60
“Ubisoft makes some good changes to its Assassin's Creed formula with Unity, but the game is doomed to mediocrity due to its lack of polish and originality.”
read full review ↗ - 90
“Assassin's Creed Unity refines the franchise's gameplay and graphics with next-gen tech, and the results are understandably excellent.”
read full review ↗ - 60
“Assassin's Creed: Unity is full of ideas and systems that don't gel or haven't reached their potential. The return to an urban sprawl is fine after playing in the wide-open spaces of the last few games, and the setting is gorgeous even in its state of decay. The core action is largely the same, with the small amount of improvements being very welcome at this stage in the life of the series. With the plethora of single-player and co-op missions available to the player, the game is full of content that is in line with the series' earlier titles. However, the bevy of technical hiccups, from poor online connectivity to bad stuttering to degrading audio, makes this title feel like a rushed effort. Of all of the entries released on home platforms thus far, Unity is difficult to recommend to even the most die-hard of franchise fans.”
read full review ↗
…and 80 more tracked reviews.
Patch history
- Patch 5 Is Now AvailableFeb 20, 2015significant · resets scoring window
- Patch 5 Is Now AvailableFeb 20, 2015
- Patch 4 Is Live On SteamDec 18, 2014significant · resets scoring window
- Patch 4 Is Live On SteamDec 18, 2014significant · resets scoring window
- Patch 4 Coming December 15Dec 12, 2014
- Patch 4 Coming December 15Dec 12, 2014
- Patch 3 Rollout Begins This WeekNov 25, 2014significant · resets scoring window
- Patch 3 Rollout Begins This WeekNov 25, 2014significant · resets scoring window
- Live Updates Blog Q&ANov 17, 2014significant · resets scoring window
- Live Updates Blog Q&ANov 17, 2014significant · resets scoring window
- Preview of Patch 3Nov 16, 2014significant · resets scoring window
- Preview of Patch 3Nov 16, 2014significant · resets scoring window
- Patch 2 is Now LiveNov 14, 2014significant · resets scoring window
- Patch 2 is Now LiveNov 14, 2014
