Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 80 | 8 |
| All-time Steam reviews | 93% | 87 | 1000 |
| Metacritic user ratings | – | 87 | 5 |
| Post-patch Steam reviews (trust-weighted) | 85% | 79 | 6 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 18 reviews sampled · 18 total reviews in window · weighted 12.9 up / 2.2 down · computed 4h ago · full methodology →
Press & Creators reviews (30)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 65
“With Pit People, Behemoth tried something new and was only partially successful. It has excellent art design, unique world-building and some truly funny moments, but the problems with its combat and structure hinder what could be a hit. Understandably, the game's weakest parts are those that the studio doesn't have much experience with.”
read full review ↗ - 82
“The Behemoth once again stays true to their core designs bringing something familiar, yet wildly different and still just hilarious.”
read full review ↗ - 80
“Pit People is absolutely solid, provided you can forgive its simple nature. The auto battling system does enough to get people in, while the ability to capture all sorts of enemies satisfies the veteran looking for some more depth. There's a ton of content here, and all of it is fun to explore, but the lack of an online community means that your army curation is only going to be useful against CPU opponents. In the end, Pit People is certainly a game worth checking out.”
read full review ↗ - 70
“Pit People's irreverent appeal isn't enough to make it stand alongside the greats, but it's entertaining and mildly engrossing.”
read full review ↗ - 85
“A simple game, but amazingly funny and fun to play alone or with a friend. If you enjoy RPGs and a good laugh you need to be playing Pit People!”
read full review ↗ - 78
“Although its turn-based combat doesn’t hold up in the long run, Pit People is a hilarious, absurd adventure that’s worth trying out.”
read full review ↗ - 85
“Pit People offers a ton of game to chew on, and while it might not be the deepest tactical RPG, it manages to translate The Behemoth's distinctive style while providing an entertaining, often engaging strategic experience. It might not reach the insane heights of BattleBlock Theater's take on the 2D platformer, but Pit People almost does something even more impressive, by taking an often opaque genre and turning it into an enjoyable romp.”
read full review ↗ - 78
“The catchy song that plays over Pit People’s ending credits (and has been stuck in my head for the last several days) proclaims: And it all makes sense now! That might be overstating things, since its tactical battles never played out the way I expected due to each character having a mind of their own when it comes to what to actually attack or heal. But pit People’s weird world has a special, quirky way of being amusing no matter what you’re doing. I enjoyed it mostly in small doses, as the bright colors, twisted sense of humor, and goofy, energetic soundtrack can get to be a little much sometimes.”
read full review ↗ - 100
“Pit People is a wild ride from beginning to end, and I can only wonder what The Behemoth will show us next. But for now I really recommend this game if you’re already familiar with previous games made by this developer, fans of strategy in general, or if you wanna have some fun in a senseless world filled with charming little people.”
read full review ↗ - 75
“Pit People is an average turn-based tactical game with outstanding visuals and humor, especially entertaining when playing with others.”
read full review ↗ - 75
“Chaos, madness, and comedy awaits in The Behemoth's Pit People. Come for the art, stay for the strategy.”
read full review ↗ - 85
“It's a wild, creative, occasionally erratic game. Pit People is imperfect, but it's so worth your time.”
read full review ↗
…and 18 more tracked reviews.
Patch history
- Pit People Update 7b: Hotfix + Hot-tweaksJun 24, 2019
- Pit People Update 7a: HotfixDec 11, 2018
- Update 7: Pitlicious has arrived!Oct 29, 2018significant · resets scoring window
- Pit People Update 6c: HotfixMay 10, 2018
- Pit People Update 6b: HotfixMar 29, 2018
- Pit People Update 6b: HotfixMar 29, 2018
- Pit People Update 6a: Full Release HotfixMar 3, 2018
- Pit People Update 6a: Full Release HotfixMar 3, 2018
- Pit People Official Release (Out Now!)Mar 2, 2018significant · resets scoring window
- Pit People Official Release (Out Now!)Mar 2, 2018significant · resets scoring window
- Pit People Update 5a: Infinite Wisdom HotfixNov 8, 2017
- Pit People Update 5a: Infinite Wisdom HotfixNov 8, 2017
- Hotfix Update 5a incomingNov 3, 2017
- Hotfix Update 5a incomingNov 3, 2017
- Update 5: Infinite Wisdom is here!Sep 28, 2017significant · resets scoring window
- Update 5: Infinite Wisdom is here!Sep 28, 2017significant · resets scoring window
- Update 5: Infinite Wisdom - Coming Soon!Sep 15, 2017significant · resets scoring window
- Update 5: Infinite Wisdom - Coming Soon!Sep 15, 2017significant · resets scoring window
