Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 68 | 68 |
| All-time Steam reviews | 64% | 63 | 123 |
| Metacritic user ratings | – | 71 | 13 |
| Post-patch Steam reviews (trust-weighted) | 92% | 86 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 4 total reviews in window · weighted 2.6 up / 0.2 down · computed 4h ago · full methodology →
Press & Creators reviews (66)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“FAIRY TAIL 2 is JRPG-lite. The story and combat mechanics are both easy to take in and work through, but it will leave genre fans a bit hungry-especially if you're used to meatier adventures or have little knowledge of the Fairy Tail universe.”
read full review ↗ - 70
“Though it's an improvement on its predecessor, Fairy Tail 2 is still the epitome of a middle-of-the-road licensed game. It doesn't do anything exceptionally great or innovative, nor does it have any issues or shortcomings that significantly drag it down. Despite poor plot pacing, shallow mechanics, and some lacklustre performance, the lively combat system, rewarding exploration, and heartwarming character interactions ultimately make this one worthwhile. We'd recommend Fairy Tail 2 to franchise fans who played the previous RPG, though newcomers should be more wary of jumping straight in. It isn't a 'run out and buy it immediately' release, but you likely won't be disappointed if or when you do get around to it.”
read full review ↗ - 69
“Fairy Tail 2 faithfully adapts the anime's story, offering vibrant visuals and emotional moments that all the fans of the series will enjoy. However, repetitive gameplay, shallow combat, and technical issues hold it back. While it adds some exciting features, the overall experience feels underwhelming for newcomers. It’s a solid pick for fans but far from a must-play.”
read full review ↗ - 50
“While the gameplay systems are solid, they aren’t enough of a positive to overcome that fans would likely receive a more complete narrative elsewhere. Add to that the game’s technical issues, and Fairy Tail 2 ends up being hard to recommend.”
read full review ↗ - 65
“Fairy Tail 2 is a dated and uncompetitive game in this market for the average gamer, but the gameplay manages to mix turn-based RPG elements and real-time combat sufficiently well, making long confrontations enjoyable. It will succeed in pleasing at least loyal fans, who will be able to relive the events of the Alvarez Empire arc.”
read full review ↗ - 75
“Fairy Tail 2 is the kind of game that, despite its flaws, manages to deliver an enjoyable experience for the anime's loyal fans. It’s not a perfect adaptation or an RPG that will redefine the genre, but it is a decent tribute that captures the essence of the Fairy Tail guild and its characters. The hybrid combat system, while it can become repetitive, adds dynamism, and the additional stories provide emotional and fun moments that we didn't see in the anime.”
read full review ↗ - 80
“Although it is a sequel, those unfamiliar with the franchise will find an adequate introduction that provides a detailed insight into the world. You'll have the opportunity to get to know the protagonists and the complete story from the previous installment, opening the door to solid entertainment if you're a fan of this type of game. With unimpressive graphics but a good combat system, Fairy Tail 2 will be an enjoyable game for genre enthusiasts, franchise fans, or consumers of light anime entertainment.”
read full review ↗ - 76
“FAIRY TAIL 2 was an interesting experience for me, for several reasons. However, I think the game still lacks in some essential points that prevent it from being a truly exceptional experience.”
read full review ↗ - 75
“Fairy Tail 2 revamps its combat into a more action focused one that flows nicely and looks great while the story might be trimmed at places but still will please fans of the with its extra content.”
read full review ↗ - 85
“Fairy Tail 2 once again provides a beautiful stage for the mage guild known from the manga and anime original. Although the starting point is rather devastating with a war that has begun, the basic mood of the game remains cheerful and upbeat as usual. This is ensured by the familiar groovy soundtrack, the colorful game world and the shrill and wonderfully exaggerated events. The presentation of the characters with their typical idiosyncrasies and friendly banter with each other also provide great entertainment. A lot of effort has also been put into the reworking. The level of detail in the textures and the animation of the movements show the leap to the new console generation. The terrain, which was rather tubular in its predecessor, is now more expansive and can be explored almost freely. It is also nice that we can change the selected character at any time during exploration and combat. The combat system itself is the one with the most new features, which now consists of a mixture of turn-based and real-time battles in which beautiful, magical storms of effects can occur. Although the combat system of the predecessor is also successful and, in my opinion, the spells of the individual characters are a little less effective due to the turn-based process, as they are cast one after the other, the new design is an absolutely successful and fun upgrade that is one of the flagship features. Nevertheless, the game does have a few weaknesses. For example, members from other guilds that you could actively control in the prequel are now only available as support characters. There are also occasional reloading backgrounds, clipping errors and slight image flickering. While this makes sense due to the story, the game world sometimes feels a little empty and lifeless as there are only a few side characters to be found. This also makes it more noticeable that clones have crept into both the NPCs and the vegetable stall. Furthermore, the side quests are rather pale and have a smaller scope than in the predecessor. Personally, I found the first part a little stronger and more rounded. Nevertheless, I also like Fairy Tail 2 very much.”
read full review ↗ - 75
“A definite recommendation for Fairy Tail fans, Fairy Tail 2 has its issues, mainly with pacing, but the overall package is an enjoyable journey with a beloved cast of characters.”
read full review ↗ - 70
“If you’re a fan of the series, Fairy Tail 2 is a great time, although technical issues on Switch hinder the experience.”
read full review ↗
…and 54 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
