Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 20 |
| All-time Steam reviews | 92% | 86 | 13 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (15)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Lumo 2, just like its predecessor, does a great job of reintroducing players to a whole bunch of retro delights from the 1980s, and in small enough servings that they don't outstay their welcome. There's an impressive array of tricky isometric levels to get stuck into besting here, plenty of collectibles and achievements to tick off, some nice side-scrolling surprises along the way, and a general retro-british vibe that you can't help but love infusing the entire thing. Whilst it may not meaningfully evolve its predecessor, Lumo 2 is yet more of the good stuff.”
read full review ↗ - 60
“While I recognize many of its more old-school quirks and sensibilities, they now feel very much out of time and place”
read full review ↗ - 60
“If you’re trying to go for every collectible and puzzle room, you might be able to push for 10 hours. That’s not bad, but for $25, it’s a bit pricy if not all the puzzles hit the way you’d like. There’s nothing inherently wrong with Lumo 2. It’s just that from a personal standpoint, $25 was a tad much considering that I had no interest in maybe 25% of the puzzles.”
read full review ↗ - 60
“Nine years on from the original, Lumo 2 writes another love letter to 80s gaming. While it branches out from isometric gaming with its many enjoyable diversions and asides, they're connected by too many rooms and sections that suffer from your sluggish movement and imprecise platforming.”
read full review ↗ - 95
“Lumo 2 is exactly the kind of game I love discovering, creative, cozy, and full of surprises. It celebrates an era of gaming that thrived on curiosity and imagination, while adding enough modern polish to make it feel fresh and accessible. Sure, the isometric jumps might test your patience now and then, but with its instant respawns, charming presentation, and delightful nods to gaming’s past, those frustrations fade quickly. If you’re looking for something that scratches that retro itch while offering a genuinely rewarding puzzle-platforming experience, Lumo 2 is a gem worth diving into, whether you’re a nostalgic veteran or a newcomer just looking for something a bit different.”
read full review ↗ - 70
“A nostalgia trip with a distinctly British flavour, that blends various brands of platform gaming with references to 1980s games, films, and TV shows, and despite some frustrations keeps it accessible for every age of gamer.”
read full review ↗ - 65
“Lumo 2 is a nostalgic dive into the past, but with an eye to the present. It's an "old school" title throughout, and this could keep it away from an important segment of the modern audience.”
read full review ↗ - 80
“Fun puzzle platformer sequel that pays homage to many classics of the 1980s and 1990s”
read full review ↗ - 50
“ Lumo 2 is very much a sequel a Lumo. This retro-inspired adventure packs in plenty of variety, but its platforming is frequently frustrating, especially in areas where the action has an isomentric viewpoint, and its lack of hand-holding can leave you a little bewildered. Some will have fun with it, but it's a missed opportunity to meaningfully improve on the original game.”
read full review ↗ - 60
“Lumo 2 is a sequel that balances charm and frustration in equal measure, offering a colourful and creative adventure that’s as endearing as it is exasperating. It’s packed with clever puzzles, nostalgic references, and a genuine affection for the classics that inspired it, and when everything clicks, believe me, it can be a real joy to play. Yet for all of its personality, ambition, and charm, the clunky movement, awkward camera, and inconsistent platforming hold it back from greatness. It feels like a game that loves the past so much that it forgets to modernise it, for players who appreciate retro quirks and a healthy dose of nostalgia, that might be fine, but for those looking for a smoother and more refined experience, everything might just feel too clunky. Here’s hoping for a patch in the near future, just to smooth out some of the rougher edges of platforming, because with some fixes, there’s potential for this to be a special little game.”
read full review ↗ - 70
“Lumo 2 has charm, atmosphere, and clever moments, but its slow pace and opaque design hold it back”
read full review ↗ - 80
“Lumo 2 isn't a game for everyone, and that's okay. Those looking for fast-paced action or a deep storyline probably won't find what they're looking for here.”
read full review ↗
…and 3 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
