Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 434 sampled Steam reviews (396 positive / 38 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing10% mention it
What negative reviews complain about
- Story & writing24% mention it
- Bugs & crashes11% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
88%
106 reviews
5-15h
95%
73 reviews
15-40h
98%
65 reviews
40-100h
91%
75 reviews
100h+
89%
115 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 84 | 38 |
| All-time Steam reviews | 94% | 88 | 1000 |
| Metacritic user ratings | – | 80 | 36 |
| Post-patch Steam reviews (trust-weighted) | 92% | 86 | 562 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 1605 total reviews in window · weighted 219.8 up / 7.9 down · computed 1h ago · full methodology →
Press & Creators reviews (4)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Umamusume: Pretty Derby has been blowing up on social media lately, so people who didn’t know about it before might have seen what the gameplay is like through screenshots or videos. The heavy RNG and long career mode might be a turn-off for some, but I still urge people to try it out, especially while we’re still receiving daily log-in bonuses for the global launch. It’s definitely a game you have to experience to understand what all the hype is about.”
read full review ↗ - 84
“The bottom line of it all is that Uma Musume: Pretty Derby is fun, despite the repetitiveness and some smudges. Yes, at face value, you’re managing horse girls with names lifted from real-life racing legends like Tokai Teio, Mejiro McQueen, and T.M. Opera O, but under that oddball concept is a fun sports management game. It’s the kind of experience that sounds ridiculous when you try to explain it to your friends, believe me, I tried, but quickly snowballs into something that’s hard to put down the moment you actually start playing, which, in my case, translated to me spending literal hours glued to my PC and phone, looking up guides, micromanaging stats, and watching gloriously over-the-top race cutscenes that had no business being as hype as they are. ”
read full review ↗ - 90
“Umamusume: Pretty Derby has finally launched in the West to strong fan acclaim. While it remains a gacha game at its core, the content speaks for itself, and you do not need to rely on the gacha systems to enjoy it. With its engaging gameplay, heartfelt storytelling, and charming cast of characters, it’s a game that can easily keep you hooked for hours on end.”
read full review ↗ - 70
“UmaMusume: Pretty Derby blends gacha mechanics, roguelite training, and idol spectacle into a quirky, stats-heavy mobile experience that rewards dedication but challenges casual play with its steep learning curve and monetization layers.”
read full review ↗
Patch history
No patch announcements found on Steam yet.
