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Grow Home

Grow Home

Reflections, a Ubisoft Studio · released Feb 4, 2015

AdventureCasualIndiePCPlayStation 4

Experience the freedom of unbounded climbing as you take control of BUD, a procedurally animated robot on a quest to save his planet. Create your own path through an alien world as you control and ride a giant plant on a vertical journey to the stars.

85
VGC Score
Stablemedium confidence
90%
At launch
92%
Steam all-time
76%
Press
77%
Player sentiment
100%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)7611
Creator reviews (2 tracked)801
All-time Steam reviews92%861000
Metacritic user ratings778
Post-patch Steam reviews (trust-weighted)100%976
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 18 reviews sampled · 16 total reviews in window · weighted 10.6 up / 0 down · computed 2h ago · full methodology →

Press & Creators reviews (58)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 84CreatorFeb 8, 2015

    While its intoxicated physics can lead to occasional despair, the overwhelming joy of the whole experience is a strong tonic, over the handful of hours it takes to get through, I couldn't help maintaining a smile.

    read full review ↗
  • 100
    trust 71Feb 19, 2015

    [Y]ou'll probably never kick the stumbling habit entirely, which is fine, because you're always liable to stumble into something beautiful.

    read full review ↗
  • 70
    trust 70Apr 20, 2015

    For those with patience to get the hang of the quirky controls, Grow Home provides a lot to like. It's a cute game with nice ideas and a somewhat relaxed atmosphere. It's certainly pleasing to see a big publisher like Ubisoft trying out fresh ideas and, in Grow Home's case, it pays off well. The title only disappoints fundamentally in terms of its length - not because it's bad value at $8/£6, but because it causes cravings for more. With any luck maybe Ubisoft will see fit to take Reflections' project's little seed and grow a more fully-fledged game from it, because the ideas and style shown deserve to be seen again.

    read full review ↗
  • 80
    trust 69Sep 7, 2015

    Grow Home is a gorgeous title which acts as yet another example that not all games need to be hours upon hours long. Its unique climbing mechanics make for a tense and often terrifying time, while its endearing story grounds the entire experience. There are some niggling control issues, but the stunning presentation and subtle soundtrack round things out, ultimately making for a satisfying and adorable game.

    read full review ↗
  • 80
    trust 66Feb 10, 2015

    Free from the claustrophobic Fordism that increasingly robs series like Assassin's Creed of their sense of wonder, this is a game that's taken shape at its own pace, and that has been allowed to find its own voice. Pick a point to aim for and jump. Jump!

    read full review ↗
  • 80
    trust 66Feb 18, 2015

    Grow Home combines experimental animation and beautiful world-building to create something unique.

    read full review ↗
  • 80
    trust 65Nov 22, 2015

    Ubisoft Reflections' 3D platformer reminds the player what made the genre so great

    read full review ↗
  • 80
    trust 64Feb 8, 2015

    If indie gaming is just a state of mind then Ubisoft is getting increasingly good at encouraging it in their developers, especially in this novel plant-based platformer.

    read full review ↗
  • 90
    trust 64Feb 13, 2015

    Despite its short length, Grow Home stands out as one of the most refreshing and original titles to have come out of Ubisoft in recent years.

    read full review ↗
  • 80
    trust 64Feb 10, 2015

    Phallic imagery and sore wrists don't stop this from being uniquely charming. Definitely worth a few quid and a few hours of your time.

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  • 75
    trust 63Feb 16, 2015

    Grow Home manages to bring something new, relaxing and polished to the table, just not nearly enough of it. Feels like an excellent demo of a bigger game.

    read full review ↗
  • 89
    trust 62Aug 30, 2015

    Grow Home is a fantastically creative game that needs to be lauded as one of the best things that has come out of Ubisoft in years. It's warm, it's fun, it has some dark humor and it's just a wonderful ride for everyone.

    read full review ↗

…and 46 more tracked reviews.

Patch history