Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 73 | 6 |
| All-time Steam reviews | 96% | 91 | 924 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 5 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 89.6, but scores above 88 must be earned in front of a mass audience; this verdict rests on 1,848 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 13 reviews sampled · 13 total reviews in window · weighted 9 up / 0 down · computed 5h ago · full methodology →
Press & Creators reviews (5)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“It's not a great game, but it's got personality, uniqueness and sense of wonder. The remastering is decent.”
read full review ↗ - 60
“Impossible Creatures was a decent strategy game upon first release, but time has not been kind. It’s not a bad experience, but there are far better RTSs available on the market.”
read full review ↗ - 70
“Killer RTS gameplay, addicting creature building, and a few “wtf are those Eagles with Great White Shark heads swooping in and destroying my base!?!?!” moments.”
read full review ↗ - 70
“Limitations aside, Impossible Creatures still feels unique and is definitely worth playing. Fans of Spore will enjoy the creature building and younger players whose only RTS experience is the current Starcraft trilogy might appreciate the simple, straightforward and uncluttered gameplay.”
read full review ↗ - 90
“I’m giving this title full marks for gameplay, originality, engagement and variety.”
read full review ↗
Patch history
- PATCH 3 - Fixes & WORKSHOP supportMar 30, 2016
- PATCH 3 - Fixes & WORKSHOP supportMar 30, 2016
- PATCH 3 - Fixes & WORKSHOP supportMar 30, 2016
- Patch 2 released - Russian localization added!Nov 18, 2015
- Patch 2 released - Russian localization added!Nov 18, 2015
