Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 78 | 40 |
| All-time Steam reviews | 91% | 85 | 209 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 85% | 79 | 47 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Mar 3, 2026) · 47 reviews sampled · 42 total reviews in window · weighted 24.8 up / 4.2 down · computed 3h ago · full methodology →
Press & Creators reviews (7)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“DOG WITCH is a fun roguelike that makes every attempt an enjoyable one. If you want a slightly cosy adventure to slay a dark wizard and you’re feeling lucky, this game is for you!”
read full review ↗ - 74
“In a sea of deckbuilders, DOG WITCH stands out by keeping things simple and clever. Its dice-fueled combat makes every choice a tiny puzzle worth chewing on.”
read full review ↗ - 90
“DOG WITCH is a roguelike deckbuilding game of dice that offers strategic planning and a challenge. Developed by Heckmouse and published by Mystic Forge, the game features over 150 unique items and various witch hats to don, allowing for a different experience with each run. After customizing your pup, you will face off against a wacky cast of enemies, such as gun wielding nesting dolls and a triangle trio, as you make your way to confront the evil wizard who calls you a bad dog. With six different die faces in quick, snappy combat, its important to create an evolving strategy and have a bit of RNG luck too. DOG WITCH is a game that will having you barking up all the right trees, offering an enjoyable experience to dog-loving players everywhere!”
read full review ↗ - 70
“Unfortunately for Dog Witch, the gameplay does very little to differentiate itself or to set the game apart. The game claims to have 150+ items that can be mixed and matched in different ways, but all in all, it mostly feels like you’re playing the same actions over and over again. While it certainly takes a little longer to master than your average Slay the Spire clone, in part, I think, because every run feels so short, the gameplay feels a little lacking in the sort of inspiration that will keep you coming back again and again.”
read full review ↗ - 75
“Dog Witch is an entertaining Roguelike that's refreshingly easy to pick up, and will leave your tail wagging thanks to its clever dice combat.”
read full review ↗ - 80
“DOG WITCH has a unique dice-rolling combat system that is both challenging and varied. Players need to play quite a bit to see all the more than 100 magical artifacts they can work with and discover how they can mix and match their abilities, if lucky, to abuse the mechanics and make their canine wizard unstoppable. The title’s gameplay successfully generates the “one more run” feeling. But players will have to deal with the lack of narrative elements and the limited visual appeal. DOG WITCH is best enjoyed in sessions of two or three runs, which allow the game to show off its tactical appeal without becoming repetitive.”
read full review ↗ - 80
“DOG WITCH is plenty cute as it is fun. Thanks to the short runs, it’s easy to hop into whenever you need to spend a bit of time without having to overthink on builds and setups. Thanks to a good amount of enemy and equipment variety, you can’t go wrong with this adorable deckbuilder. ”
read full review ↗
Patch history
- Free Major Content Update #1 Out Now!Mar 3, 2026significant · resets scoring window
- DOG WITCH Major Content Update #1 Slides to... Early MarchFeb 19, 2026significant · resets scoring window
- DOG WITCH Major Content Update #1 Slides to JanuaryDec 22, 2025significant · resets scoring window
- DOG WITCH - Update v1.0.672Nov 21, 2025
- DOG WITCH - Update v1.0.666Nov 15, 2025
- DOG WITCH – Update v1.0.3 🪄Nov 7, 2025
- DOG WITCH v0.9.299 Demo Update!Aug 30, 2025
