Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 3 |
| All-time Steam reviews | 93% | 87 | 140 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0.6 up / 0 down · computed 19m ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“I respect the idea that Circa Infinity is going for; a unique puzzle arcade game that will attract speedrunners and those looking for a challenge. If you enjoy punishing titles and can handle motion sickness, then this release may be for you. However, a game's supposed to be fun. With the brain-breaking movement scheme, flashing lights, and constant moving images, I felt sick playing it.”
read full review ↗ - 80
“Circa infinity is a game where form follows function and function follows form. If the image of a bold circle on the screen was the chicken, then the mechanic of a wrap-around platformer was the egg. The constant trickery of its concentrated concentricity is confoundingly circular, but once you’ve bought into the premise, it makes perfect sense. Player-friendly level design and a well judged difficulty curve let the fluid intricacy and fiendish challenge shine, while its distinctive appearance will leave an indelible mark on your mind.”
read full review ↗ - 80
“Simplicity in games is always a bit of a double-edged sword...”
read full review ↗ - 70
“The boss stages make for a fun break in the action, but I didn't feel compelled to play for more than 10 minutes at a time or return to previously completed stages. Those looking for a set of tough platformer-like challenges that work better in short bursts should give this one a try. Some post-game unlockables add even more content and incentives to keep returning to the game. It won't be for everyone, but Circa Infinity makes for an interesting, if somewhat repetitive, experience on Switch.”
read full review ↗ - 70
“It's not a perfect game, but Circa Infinity offers an intense challenge that will frustrate even the most ambitious gamers. ”
read full review ↗ - 80
“Circa Infinity is a platformer that feels unique yet so familiar at the same time. Each level involves getting to the centre of a circle filled with enemies. Watching the enemies swirl around me was hypnotic, and it stood out from the other platformers in the genre because it focused so heavily on aesthetics. Did their decision pay off? Find out in this Rapid Review.”
read full review ↗ - 90
“If you can get past the fact that this is another indie puzzle platformer with a simplistic art style, Circa Infinity is well worth the cost. Brilliant level design and a great aesthetic keep the game fresh from start to finish.”
read full review ↗ - 60
“There's some interesting stuff for arcade aficionados, but Circa Infinity isn't quite there for anyone else.”
read full review ↗ - 80
“Again, it's hard to really define what makes Circa Infinity so compelling, but it is. The frantic pace, on-your-toes reactions, and pulse-pounding soundtrack lend themselves to a great overall experience.”
read full review ↗ - 80
“Circa Infinity is a great puzzle platformer that has me utterly addicted to it in a way I haven't felt since Super Hexagon.”
read full review ↗
Patch history
- Update 1/8/16Jan 8, 2016
- Update 1/8/16Jan 8, 2016
- Update 10/13Oct 13, 2015
- Update 10/13Oct 13, 2015
