Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 69 | 5 |
| All-time Steam reviews | 66% | 64 | 163 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 0% | 15 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 0 total reviews in window · weighted 0 up / 0.6 down · computed 4h ago · full methodology →
Press & Creators reviews (21)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Toy Odyssey: The Lost and Found is a special type of game that has a really wonderful and childlike atmosphere, with an overlying grim darkness that engulfs the house, and poor Felix's nightmares. Brand is a likeable toy who just seeks to rid his owner of his nightmares, and try to banish the darkness from the house. Memoirs and diary entries from the various family members further pry open the dark mysteries of the situation. While counterbalancing the base defence element of the game, it can become annoying due to the high cost of the defences, and considering that many runs don't produce a lot of cogs until later in the game when Brand is highly powered, it can be a frustrating beginning. Once the early stages have been passed, though, and Brand has started levelling up and completing quests, an amazing experience opens up in what is one of the better action-platformers available on the PS4 in recent times.”
read full review ↗ - 50
“It’s a shame to say, but Toy Odyssey disappointed me almost from the start, but in a very conflicting way. I immediately could tell the core action and platforming where rough, but I enjoyed the visuals and story elements. A game that quite frankly walks a straight line right down the middle for me. As a game, I grew frustrated with it, as an idea I wanted to like it more.”
read full review ↗ - 70
“To its credit, Toy Odyssey: The Lost and Found gives the player a ton of different things to do and the sends of progression, steadily scaling difficulty and procedurally generated levels give the game incredible amounts of replay value. Toy Odyssey is not a perfect game, but the good does outweigh the bad overall.”
read full review ↗ - 70
“A beautiful, fun to play game with a lot to collect but not so much to actually do by a promising indie developer. Those who want a challenge should play this game ASAP.”
read full review ↗ - 60
“If you can deal with the constant grind that comes from the raids and randomness of each playthrough, Toy Odyssey: The Lost and Found can be good. Despite a number of flaws, the overall gameplay is entertaining, and the story is interesting once you get enough pieces together. It isn't flawless in its many technical areas, but the job it ultimately does is more than adequate. That grind still hurts, and those looking for more structure and a better sense of progression in their titles would be better served elsewhere.”
read full review ↗ - 50
“With a mix of action, puzzle and building, aided by a creepy hand-drawn environment, the game actually succeeds to put you back into your childhood memories. When it comes to a challenging platforming experience, Toy Odyssey: The Lost and Found worth a try.”
read full review ↗ - 87
“I had a great time with the game for my Toy Odyssey: Lost and Found review. It ran great on my PS4, was fun to play and very rewarding. The one complaint I’d have is that the in-game text is very small. Other than that, I recommend that you give this one a go!”
read full review ↗ - 70
“I tried my best to like Toy Odyssey more than I did as there’s much to love about it. The idea and the execution are mostly fine but unfortunately some game design decisions made playing the game more laborious than entertaining. Toy Odyssey deserves to be more fun and exciting. Dull routines should be for parents, not for brave toy soldiers!”
read full review ↗ - 60
“I loved my first few hours with Toy Odyssey: The Lost and Found, however the grind was too steep and it wasn't long before the lack of real progress dragged the experience down, ultimately becoming boring by the end. ”
read full review ↗ - 70
“An inconspicuous game that manages to entertain with its procedural platforming but fails on delivering a succesful combat.”
read full review ↗ - 80
“Mix together 300+ unique enemies with seven bosses, base defense mechanics, a great story, and plenty of weapons and gear available to defend yourself, and there is a formula for success. Some graphical issues and long build times hold Toy Odyssey back from being even better.”
read full review ↗ - 80
“Whilst Toy Odyssey eventually may feel a little repetitive… the layouts, enemies and tasks at hand change enough that replayability does genuinely feel unlimited”
read full review ↗
…and 9 more tracked reviews.
Patch history
- Toy Odyssey update v20170216Feb 17, 2017
- Toy Odyssey update v20170216Feb 17, 2017
- Toy Odyssey Update v20161028!Oct 28, 2016
- Toy Odyssey Update v20161028!Oct 28, 2016
- Toy Odyssey v20161013 is available!Oct 13, 2016
- Toy Odyssey v20161013 is available!Oct 13, 2016
- Update v20160930 is available!Sep 29, 2016
- Update v20160930 is available!Sep 29, 2016
- Toy Odyssey Update v20160927 is live!Sep 27, 2016significant · resets scoring window
- Toy Odyssey Update v20160927 is live!Sep 27, 2016significant · resets scoring window
- Toy Odyssey Update v20160922 has been released!Sep 22, 2016
- Toy Odyssey Update v20160922 has been released!Sep 22, 2016significant · resets scoring window
