Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 68 | 6 |
| Creator reviews (1 tracked) | – | 75 | 0 |
| All-time Steam reviews | 95% | 89 | 957 |
| Metacritic user ratings | – | 86 | 4 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 88.2, but scores above 88 must be earned in front of a mass audience; this verdict rests on 1,948 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 2 total reviews in window · weighted 1 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (24)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Tsioque is a funny, a bit serious point-and-click adventure game with "old school" elements. It is beautifully visually crafted and has a story that culminates in a surprise ending. OhNoo Studio knows how to make great things that look different at first glance than they really are.”
read full review ↗ - 60
“A pretty but slight tale, hampered by some clumsy interface decisions and a peculiarly meta finale.”
read full review ↗ - 70
“TSIOQUE’s late game story machinations are a bit of a pill to swallow, but they aren’t enough to overshadow what is otherwise an enjoyable, gorgeous fairy tale adventure.”
read full review ↗ - 72
“Tsioque is recommended to someone who wants to play a nice, dark, smart, but not perfect, point 'n' click adventure, while its short duration and the eccentric finale are undoubtedly shortcomings that need to be seriously considered.”
read full review ↗ - 78
“I definitely enjoyed my time with TSIOQUE. It was a neat little adventure who’s pacing felt just right. Fans of Point & Click adventures should check this one out.”
read full review ↗ - 60
“TSIOQUE does a laudable job of creating a suitably magical atmosphere for the 2-3 hours it takes to reach the end, mostly because of how much personality the visuals and sound effects have. It's just difficult to recommend a game with such awkward puzzle design and annoying minigames.”
read full review ↗ - 70
“Little cute princess vs evil wizard in playful point & click adventure with short story. ”
read full review ↗ - 75
“Charming visuals, puzzle solving, medieval fantasy, there’s literally nothing else you need in your life. I had a few frustrations here and there, but all in all TSIOQUE felt so worth my time; grab it for a rainy day, curl up on the sofa and prepare for a game best experienced first hand.”
read full review ↗ - 50
“There's more to TSIOQUE than meets the eye, but not enough to make the pedestrian gameplay worthwhile.”
read full review ↗ - 60
“TSIOQUE is a pleasant game with beautiful graphics and animations. However the classicism and simplicity of its puzzles will make it too easy for experienced players that are usually more challenged with this particular kind of games.”
read full review ↗ - 70
“Tsioque didn't set my world on fire, but it's an adorable game and pleasant way to spend a few hours. The visuals are used to great effect and are nice to look at, which helps to make the entire experience pleasant. The real star is the design for the puzzles and checkpoints, both of which make for a fair and enjoyable experience even if mistakes happen. While the animations dragged out exploration, the other elements worked well together to create an enjoyable point and click game that is worth checking out if you're into the genre.”
read full review ↗ - 80
“If you like point and click adventures (and have the patience to work through some of the more tedious puzzles), then you will certainly enjoy “Tsioque” with no doubt. As the lovely animation certainly gives “Broken Sword” a run for it’s money and the story is well developed, dark and funny. Simply put, “Tsioque” is certainly worth getting in a sale.”
read full review ↗
…and 12 more tracked reviews.
Patch history
- Ver. 1.2.1 - We won 'Best Indie Game'!Jun 25, 2019significant · resets scoring window
- Italian, french, portuguese-brazil, japanese!Apr 12, 2019
- Ver. 1.1.5Feb 21, 2019
- Ver. 1.1.4 / ArtBook / OSTFeb 8, 2019significant · resets scoring window
- Ver. 1.1.3 & other newsDec 13, 2018
- Ver. 1.1.2Nov 28, 2018
- New languages: russian, chinese, spanishNov 21, 2018
- Tsioque 1.0.6 hotfix 1Nov 8, 2018
