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The Count Lucanor

The Count Lucanor

Baroque Decay · released Mar 3, 2016

AdventureIndieRPGPCPlayStation 4, PlayStation VitaXbox OneNintendo Switch

Pixel adventure inspired by classics like Zelda and Silent Hill.

87
VGC Score
Improvinghigh confidence +8 since launch

launched at 79, updates lifted it to 87

79%
At launch
93%
Steam all-time
76%
Press
77%
Player sentiment
98%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)767
All-time Steam reviews93%881000
Metacritic user ratings772
Post-patch Steam reviews (trust-weighted)98%9311
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 30 reviews sampled · 29 total reviews in window · weighted 18.4 up / 0.4 down · computed 3h ago · full methodology →

Press & Creators reviews (26)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 70
    trust 76Oct 23, 2017

    The Count Lucanor is a mostly enjoyable horror tale that is only prevented from being a truly great game thanks to a couple of performance issues and relatively short duration. At its best, the game offers a surprisingly rich story, intriguing (and genuinely creepy) characters and surroundings, and enjoyable puzzle-based tasks to ponder over. The candle and saving systems add to the stress imposed by the castle, forcing you to choose between being safe in the present or keeping supplies for later on (although a harder difficulty setting which provides less of these items could have worked wonders). If you're looking for something a little bit different, this could well be the game for you.

    read full review ↗
  • 70
    trust 74Jun 6, 2016

    The Count Lucanor covers a lot of material for its brevity. Experienced puzzlers may not appreciate the familiar nature of the puzzles, even with the novelty of the light and stealth systems to modify them.

    read full review ↗
  • 75
    trust 70Oct 20, 2017

    At the end of the day The Count Lucanor is a bit of an unexpected gem if you’re in the right mindset and are looking for something different and creepy to play at this time of year. If you want action and excitement you can just keep on looking, the game will frustrate you within the first few minutes. If, however, you like your stories weird, your imagery to include a sense of the macabre, and to have equal moments of “OMG!” and “WTF?” sprinkled into the experience you could have some fun for a little while.

    read full review ↗
  • 50
    trust 70Oct 28, 2017

    The Count Lucanor is as average as it gets.

    read full review ↗
  • 80
    trust 69Oct 19, 2017

    After getting over the fact that Hans walks too slow, I really started to get captured in the mythos surrounding the castle. The story was engaging and the puzzles were satisfyingly difficult, the only issue being it really is only a one and done experience. A worthwhile experience, but you can really only be shocked by a decapitated head surrounded by dancing goats once.

    read full review ↗
  • 70
    trust 65Dec 21, 2017

    Despite a few flaws, Baroque Decay's The Count Lucanor provides a brief, yet frightening and amusing experience.

    read full review ↗
  • 80
    trust 63Dec 8, 2017

    Unravelling the mystery around The Count Lucanor was one of the more memorable, and chilling, gaming experiences that I have had on Nintendo Switch, and something that you shouldn’t overlook on the Nintendo eShop. It’s a shame, then, that it is over all too quickly, your time in Tenebre Castle being over in two or three hours. But, with the promise that every decision that you make counts, there are five different endings that you can reach. It just depends on whether you dare go back, to hunt them out.

    read full review ↗
  • 80
    trust 63Mar 18, 2016

    A thoroughly enjoyable survival horror title that can provide good scares and a great atmosphere.

    read full review ↗
  • 80
    trust 62Nov 17, 2017

    The Count Lucanor was a project that the commercials are unlikely to impress, but it is necessary to run the game and releases it only after completing, while leaving the aftertaste is really a holistic project that is not ashamed to show fan of horror games, I'm all love this genre and can confidently say that the adventure of Hans, became for me a small opening, unfortunately, at three hours, because that is how much is the full game walkthrough.

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  • 80
    trust 62Feb 19, 2018

    The Count Lucanor is a solid indie release on Nintendo Switch with a story that takes a turn into creepy territory, presented with an interesting minimalist pixel art style that makes the game stand out. It's a release that does not overstay its welcome, clocking in at around 3 to 5 hours depending on your skill level and how many rooms you end up completing between those with real letters and those with the fake ones, which is the perfect size for this quirky adventure.

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  • 88
    trust 61Oct 26, 2017

    The Count Lucanor is definitely worth a place in your Switch eShop library. Comprising a castle of a range of different puzzle challenges in each room, it's like a scarier version of the Crystal Maze. Well-written storytelling also helps its case, and while it may not be long, it certainly is memorable.

    read full review ↗
  • 80
    trust 61Apr 3, 2016

    Has a way of masterfully mixing together silly and scary in that way that makes you feel like you should be giggling, but instead you’re crying in the corner.

    read full review ↗

…and 14 more tracked reviews.

Patch history