Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 77 | 14 |
| Creator reviews (2 tracked) | – | 75 | 1 |
| All-time Steam reviews | 91% | 85 | 1000 |
| Metacritic user ratings | – | 76 | 10 |
| Post-patch Steam reviews (trust-weighted) | 75% | 71 | 14 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 39 reviews sampled · 38 total reviews in window · weighted 25.5 up / 8.3 down · computed 1h ago · full methodology →
Press & Creators reviews (42)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“"Magical action game doesn't quite deserve the legendary status."”
read full review ↗ - 80
“All in all, Wizard of Legend has more than enough to set it apart from the myriad of indie titles right now thanks to its slick controls, variety spells, and welcome emphasis on lore.”
read full review ↗ - 70
“Wizard of Legend has some novel concepts. Being able to swap and mix spells to create a seemingly unlimited amount of combinations keeps the action fresh and encourages you to experiment on each run. What's also likable about this game is how polished the entire package appears to be. It's these aspects that make it more favourable than the average offerings that frequently pop up on the Switch. If you are looking for yet another dungeon crawler with rogue-like elements, Wizard of Legend is a step above the competition.”
read full review ↗ - 90
“A solid but somewhat easy rogue-lite dungeon crawler where the player can cast a variety of spells and has a somewhat reasonable challenge. It’s a rogue-lite where the player can win.”
read full review ↗ - 80
“Even with as many roguelikes as I’ve played Wizard of Legend is a bit of a surprise, but that cuts both ways. On the one hand, if you take the time to collect a sizable number of spells the sheer variety of what’s in the game guarantees that at some point you’ll likely find a combination that suits your style and even personal sense of flair. One the other, given the random nature of what you’re offered, with bad luck it could take quite a while until you find that mix and you’ll be feeling like you’re never quite clicking while in combat. It’s interesting because while mid-run you’ll sometimes have an opportunity to change out or add to your spells, unlike most roguelikes you can really play with your base configuration to try to suit it to your style of play. If you’re up for a pretty substantial challenge, Wizard of Legend provides that in spades and given that its feel is absolutely unique that helps to blunt the fact that it can also be frustrating as you try to put together your ideal build.”
read full review ↗ - 80
“Wizard of Legend is one of those rare titles where it's easy to come back to it at any time. The game, for having so few bosses and levels, never begins to feel dull or repetitive. There's tons of variety in equipment and spell loadouts, and the dungeon changes enough each time that it never really starts to feel stale. It would be nice if there was a little more variety in the stages offered, but there are enough unique combinations that each adventure is always fresh and exciting.”
read full review ↗ - 70
“Wizard of Legend is an enjoyable roguelike dungeon crawler with fun, fast-paced combat, beautifully crafted music, and pleasant pixel visuals that come together to form a fantastic fictional setting. Although the difficulty is steep and there is the occasional balancing issue, the available co-op modes are an excellent addition that help negate those problems.”
read full review ↗ - 70
“At the end of the day, Wizard of Legend is a totally fine arcade-style dungeon crawling roguelite. It's not near the top of the genre, or even near the top of the genre's Switch representation, but with the fun two-player experience, it's a respectable addition. If you'd rather sling spells then shoot guns, dance among the dead, or jump around, Wizard of Legend is a good game to pick up.”
read full review ↗ - 74
“Wizard of Legend provides a really great rogue-lite dungeon crawler with a sense of magical combat making it stand out as a distinct offering for the genre.”
read full review ↗ - 80
“Wizard of Legend may not be your all-time favorite roguelike dungeon crawler, but it's very good at what it does. The fast-paced, action-oriented angle is exciting, and the addition of co-op makes the game as fun as solo runs. The item system suffers from a lack of descriptions until it's too late, but the many combinations you can conjure up give the game some replayability. Both genre fans and newbies will like Wizard of Legend.”
read full review ↗ - 70
“The fast movement and skillful action of Wizard of Legend sets it apart among a sea of indie roguelikes.”
read full review ↗ - 85
“Wizard of Legend is a welcome addition to the library of procedurally generated roguelikes, offering players a challenging arena-based dungeon crawler with unforgiving combat and a vast number of abilities to choose from. Occasional performance niggles can ruin the experience, but they are few and far between.”
read full review ↗
…and 30 more tracked reviews.
Patch history
- In the Mood for a MelodySep 17, 2021significant · resets scoring window
- Wizard of Legend: Phantom Update (v1.23)Jul 27, 2021significant · resets scoring window
- Wizard of Legend Second Anniversary Update!May 15, 2020
- Thundering Keep Update!Jan 16, 2020
- Thundering Keep Progress UpdateDec 20, 2019
- Boss Rush Update is Now Live!May 15, 2019
- One Year Anniversary! (Boss Rush Update)May 10, 2019
- Sky Palace Update Today!Mar 20, 2019
- Sky Palace Progress UpdateDec 8, 2018
- Wizard of Legend v1.031 UpdateJun 6, 2018significant · resets scoring window
