Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 77 | 3 |
| Creator reviews (1 tracked) | – | 15 | 0 |
| All-time Steam reviews | 85% | 79 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 89% | 83 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 10 reviews sampled · 8 total reviews in window · weighted 6.7 up / 0.8 down · computed 3h ago · full methodology →
Press & Creators reviews (11)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Caveblazers doesn't do enough wrong to be disappointing, but it doesn't do enough right to be exceptional, meaning that it occupies that awkward space in the middle. The utterly unremarkable visual style and simplistic combat is offset by a surprisingly deep well of unlockables and well-paced progression systems; this is a roguelike that checks all the right boxes, but never becomes more than the sum of its parts. If you enjoyed Risk of Rain or Dead Cells, Caveblazers is a decent recommendation, but also understand that there are far more memorable titles to be found on the eShop.”
read full review ↗ - 90
“With a lot replayability, Caveblazers asks the players to rely more on their abilities than random luck or progression systems. Items add depth without bringing frustration, a well-rounded and polished roguelite.”
read full review ↗ - 80
“On the whole Caveblazers is a ton of challenging fun and currently has no direct competition on the Switch...”
read full review ↗ - 75
“A competent if uninspiring roguelite platformer that provides a fun, challenging time with lots of things to unlock. Satisfying combat and challenging enemy AI makes the moment to moment gameplay worth a look.”
read full review ↗ - 90
“Caveblazers is a fun and addictive platforming roguelike with plenty of content to keep you saying, "just one more run".”
read full review ↗ - 80
“I like this game, and if you like roguelikes you will probably like this game as well. It’s a solid and high SwitchRPG GOOD for me. Grab a friend and get to blazing through those Caves!”
read full review ↗ - 84
“A varied, challenging platformer that's adept at forcing improvisation and punishing mistakes.”
read full review ↗ - 80
“Caveblazers is a solid roguelike that always feels fair and gives players a real challenge to complete. The combat is fast-paced and exciting, and the controls are as tight as you could hope for.”
read full review ↗ - 70
“Caveblazers is a sharply put together game. If I had received it as a birthday present for my Gameboy in the late 90s, I would have played it on every long car ride.”
read full review ↗ - –
“Beyond Dead reviews roguelites by showcasing an average run before giving a conclusive recommendation.”
read full review ↗ - –
“Caveblazers is superb and I'm looking forward to discovering all of its secrets, and to the local multiplayer add-on that's apparently coming soon. I can see myself playing for years to come.”
read full review ↗
Patch history
- v1.5.2Apr 27, 2020significant · resets scoring window
- The "Definitive Edition" Update!Nov 22, 2019significant · resets scoring window
- German, Spanish, French, Russian, Japanese & Chinese are now supported!Jan 16, 2019significant · resets scoring window
- Update v1.4.0Oct 16, 2018
- Community Translation Support (v1.3.1)Jul 18, 2018significant · resets scoring window
- Custom Mode Available Now!May 25, 2018significant · resets scoring window
- Update v1.2.2May 18, 2018
- v1.2.0 +Arena Mode DLCDec 15, 2017significant · resets scoring window
- v1.2.0 +Arena Mode DLCDec 15, 2017significant · resets scoring window
- Local Co-op Available Now!Nov 9, 2017significant · resets scoring window
- Local Co-op Available Now!Nov 9, 2017significant · resets scoring window
- Multiplayer Update Coming Soon!Oct 30, 2017
- Multiplayer Update Coming Soon!Oct 30, 2017
- Development UpdateAug 8, 2017
- Development UpdateAug 8, 2017
- Update v1.0.3Jun 2, 2017significant · resets scoring window
- Update v1.0.3Jun 2, 2017significant · resets scoring window
- Update v1.0.2May 27, 2017
- Update v1.0.2May 27, 2017
- Update v1.0 Available Now!May 24, 2017significant · resets scoring window
- Update v1.0 Available Now!May 24, 2017
- Beta 1.5 - More Tweaks, Vsync, Framerate IssuesFeb 1, 2017significant · resets scoring window
- Beta 1.5 - More Tweaks, Vsync, Framerate IssuesFeb 1, 2017significant · resets scoring window
- Beta 1.4 - Tweaks & BalancingJan 27, 2017significant · resets scoring window
- Beta 1.4 - Tweaks & BalancingJan 27, 2017significant · resets scoring window
- Beta 1.3 - New Boss Rooms, Tweaks & Bug SquishingDec 5, 2016significant · resets scoring window
- Beta 1.3 - New Boss Rooms, Tweaks & Bug SquishingDec 5, 2016significant · resets scoring window
- Beta 1.2 - Trolls, Blood Shrines, Lava & more!Nov 21, 2016significant · resets scoring window
- Beta 1.2 - Trolls, Blood Shrines, Lava & more!Nov 21, 2016significant · resets scoring window
- Big Update Coming Next Week!Nov 18, 2016significant · resets scoring window
- Big Update Coming Next Week!Nov 18, 2016significant · resets scoring window
- v0.4.1 - Tweaks & BalancingOct 5, 2016significant · resets scoring window
- v0.4.1 - Tweaks & BalancingOct 5, 2016significant · resets scoring window
- v0.4.0 - Orcs vs Humans!Aug 26, 2016significant · resets scoring window
- v0.4.0 - Orcs vs Humans!Aug 26, 2016significant · resets scoring window
- Preview Build v0.3.2Aug 16, 2016significant · resets scoring window
- Preview Build v0.3.2Aug 16, 2016
- v0.3.1 - Keyboard Quickslots & Bug FixesAug 5, 2016significant · resets scoring window
- v0.3.1 - Keyboard Quickslots & Bug FixesAug 5, 2016
- v0.3.0 - Character customization, Progression, Perks & More!Jul 28, 2016significant · resets scoring window
…and 11 earlier patch announcements.
