Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 65 | 7 |
| All-time Steam reviews | 65% | 63 | 67 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (21)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Although Strikers Edge doesn't quite reach the lofty heights of its peers, it's still a decent multiplayer game with a good premise and fun action. The differences between the characters give the combat just enough nuance to keep things interesting, but a lack of stages or alternate modes may quickly diminish your interest. If you're on the hunt for a new multiplayer title to play with your buddies, this certainly will do the trick, if only for a limited amount of time.”
read full review ↗ - 55
“All in all, Strikers Edge is a moderately fun game with limited long-term appeal. It's sincere enough but, ultimately, rather forgettable.”
read full review ↗ - 60
“It might be an interesting game, if anyone played it.”
read full review ↗ - 70
“While I didn't have the best experience playing this title online, I did have a ton of fun playing against the AI. This title is one of those that is brilliant for parties but is also great for just playing by yourself or online with friends.”
read full review ↗ - 70
“Strikers Edge has a strong and satisfying core, but there just isn't enough surrounding that core experience to keep me engaged for very long. A lack of game mode variety would be excusable if there were some incentive for me to keep playing the one core mode this game has, but that incentive is nowhere to be found. Coupled with the lack of character descriptions or a proper way to practice their abilities, Strikers Edge is a lot like highschool dodgeball; you can only enjoy the same rubber ball hitting you in the teeth for so long before you decide to play something else.”
read full review ↗ - 80
“Strikers Edge is a new dodgeball-like brawler game for PS4 and PC that has nice lore, an awesome graphical style, and in-depth gameplay.”
read full review ↗ - 55
“While I still love the idea behind the game and its visual appeal can be commended, it feels like it's too barebones an experience. It needs a better (and longer) campaign, more varied characters and a lot more arenas to keep you interested.”
read full review ↗ - 70
“Strikers Edge is a fun arcade-style release that takes the rules of dodgeball to give us a medieval arena-based release where blunt weapons and spells will be sent flying all over the place to try and get a headshot here and there for massive damage to win the match. The game's colorful setting and tight gameplay mechanics give us a solid indie release on PS4, but even though it does include a single player campaign mode, its focus on multiplayer sessions and online gaming will keep some of you from playing this release.”
read full review ↗ - 100
“Striker's Edge is a "Dodgebrawl" game that is all about sending projectiles flying at your opponents. It is a beautifully simplistic fighter that offers 1v1 and 2v2 local and online multiplayer. So whether you are looking to play with friends or you want to get competitive, this game has you covered. Oh, yeah... it is all really fun. Did I mention that part?”
read full review ↗ - 40
“Dodgeball in school was much better than this poor knock-off. Lousy copies of popular characters won't suffice for anyone to play Strikers Edge longer that a quarter.”
read full review ↗ - 73
“In summary, Strikers Edge is a fun game to play. I am looking forward to playing the 2v2 mode with a friend. But this isn't a game I can see myself sinking my teeth into. It is a game where I can play for an hour a day and then move on. Within that hour though, you will have an exciting experience.”
read full review ↗ - 75
“Were Strikers Edge any more expensive than it is, it would be difficult to recommend. There's not a ton of content here, and it's not the kind of game that is going to keep you engaged for hours a day. For [its low price], however, it doesn't need to be.”
read full review ↗
…and 9 more tracked reviews.
Patch history
- Strikers Edge gets a Major Update!Mar 30, 2018
- Strikers Edge gets a Major Update!Mar 30, 2018significant · resets scoring window
- The entrance to the arenas has been improved! Patch Note 1.3.18Feb 16, 2018significant · resets scoring window
