Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 63 | 60 |
| Creator reviews (2 tracked) | – | 83 | 1 |
| All-time Steam reviews | 51% | 53 | 357 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (99)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Disintegration well combined two already established game genres, unfortunately it simply lacks something. Unlike a campaign, multiplayer will last you for a nice number of hours, which can to some extent be due to longer times while waiting for a connection. The game takes a recommendation for 7 points and I sincerely hope that we will see a sequel that would play more with the tactical elements of the game.”
read full review ↗ - 40
“It's hard to understand why this game exists, even its publisher didn't bother to market it. Multiplayer died almost instantly, and its single-player campaign is full of same-y missions and boring environments.”
read full review ↗ - 50
“The game's attempts to distinguish itself from other first-person shooters ultimately feel superficial.”
read full review ↗ - 60
“Disintegration is solid, but incredibly uninspired. The gravcycle and squad gameplay that defines it works when it’s allowed to, but it suffers due to slow pacing in single-player mode. Its multiplayer is also just that; serviceable.”
read full review ↗ - 40
“There are a few sparks of a great game hidden deep within Disintegration. Sadly, none of those sparks ever manage to catch fire.”
read full review ↗ - 70
“Disintegration has its fair share of flaws, but it still delivers fast-paced action with a unique spin on the first-person shooter genre.”
read full review ↗ - 50
“The flaws in Disintegration's execution are easy to spot. Restrictive level design and a limp narrative hamper the single-player, while the multiplayer suffers from a dearth of content and no way to make the squad combat sing. Perhaps a sequel could expand on the genuinely good ideas V1 has brought to the FPS table. Disintegration is an interesting genre blend that ultimately falls short.”
read full review ↗ - 55
“Some good points for effort but in the end, it's an unpolished mix of a shooter and strategy that doesn't do either of those two well.”
read full review ↗ - 78
“It had potential to be something really great but it has some odd negative mechanics that bring it down. I do hope that Disintegration is successful for V1 interactive, this studio shows a lot of promise and talent!”
read full review ↗ - 70
“Disintegration is a solid game that relies too heavily on the wrong pieces.”
read full review ↗ - 60
“Disintegration offers a mid-level gaming experience with poor story presentation below my expectations and unfulfilled gameplay of the RTS part of the game. The multiplayer part, which has a great potential, is spent due to the low number of customization options and low number of players.”
read full review ↗ - 74
“Disintegration brings something unique to the FPS genre and it's a blast to play. I definitely recommend trying it out and I hope to see this idea expanded further with post-launch content or a sequel.”
read full review ↗
…and 87 more tracked reviews.
Patch history
- Patch Notes 1.06Nov 17, 2020
- Patch Notes 1.03Sep 17, 2020
- Patch Notes: 1.02Jul 29, 2020significant · resets scoring window
- Patch Notes: 1.01Jul 9, 2020significant · resets scoring window
