Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 67 | 11 |
| Creator reviews (1 tracked) | – | 15 | 0 |
| All-time Steam reviews | 56% | 57 | 275 |
| Metacritic user ratings | – | 69 | 7 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 1h ago · full methodology →
Press & Creators reviews (36)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Crytek's VR outing is a sumptuous theme park ride that's sadly too shallow and bland to justify the full-price cost of entry.”
read full review ↗ - 70
“Crytek takes on dinosaurs and science fiction in Virtual Reality.”
read full review ↗ - 60
“Robinson: The Journey is beautiful, but ultimately too light on content and reliant on overly traditional game design. It’s a wonderful insight into the future of PSVR that sadly remains trapped in the past.”
read full review ↗ - 85
“Robinson: The Journey is absolutely a journey worth going on if you have a PlayStation VR. It’s one of if not the best looking games on the platform right now as well as one of the lengthiest.”
read full review ↗ - 40
“As a graphical showcase there’s nothing better on PlayStation VR, but in terms of gameplay there are far more entertaining tech demos available, let alone proper games.”
read full review ↗ - 70
“Robinson The Journey is a prime example of where VR technology is going to take us as gamers in the coming years. Unfortunately, controls within a 3D environment are holding back games like Robinson from being great and instead are relegating them to being average at best. That being said, Robinson The Journey is perhaps the best showpiece for gaming on PlayStation VR currently available on the market, and for those that can stomach the controls and motion, it should absolutely be experienced at least one time through.”
read full review ↗ - 85
“Robinson: The Journey bietet eine der besten Geschichten und auch Welten der bisher veröffentlichten PlayStation VR Spielen. Bis auf wiederholende Kletter-Passagen und verschenktes Potenzial durch fehlenden Move-Controller Support, liefert der Titel eine solide Leistung ab. Fans von Erkundungstouren und Dinosauriern, werden auf jeden Fall ihren Spaß haben.”
read full review ↗ - 68
“Robinson: The Journey does some things well (graphics, environment, scanning of animals, environmental storytelling) but the actual act of playing the game can sometimes be frustrating.”
read full review ↗ - 70
“In the end, Robinson: The Journey is the closest thing to a full-fledged title for the PSVR.”
read full review ↗ - 55
“Frustrating controls keep Robinson: The Journey from being much more than a pretty dinosaur exhibit.”
read full review ↗ - 50
- 70
“Robinson: The Journey is a capable VR experience for the PSVR that has great visuals and a cool setting, but a high price tag, slow movement speeds, and the lack of Move support hold it back from being a must buy experience.”
read full review ↗
…and 24 more tracked reviews.
Patch history
- Patch Update: User not Entitled - issue fixedFeb 13, 2017
- Patch Update: User not Entitled - issue fixedFeb 13, 2017
