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The Coma: Recut

The Coma: Recut

Dvora Studio Co., Ltd. · released Sep 22, 2017

ActionAdventureIndie

You are Youngho, a Korean high school student trapped and relentlessly pursued by a psychotic killer in the hellish corridors of Sehwa High. Run, hide, explore, and survive while piecing together the mystery The Coma in this remastered version of the Korean cult classic.

77
VGC Score
Stablemedium confidence
75%
At launch
84%
Steam all-time
65%
Press
85%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)656
All-time Steam reviews84%781000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)85%798
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 22 reviews sampled · 20 total reviews in window · weighted 9.2 up / 1.6 down · computed 2h ago · full methodology →

Press & Creators reviews (19)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 80Apr 25, 2018

    Time slows down in every hallway, but the overall experience is fairly short and can be completed in a handful of gameplay sessions. The main story doesn't overstay its welcome, but its conclusion, including the “true ending”, leaves something to be desired. Don't let that sour you, though. The Coma: Recut is a fairly solid experience and is a fun edition for a survival-horror fan's collection.

    read full review ↗
  • 60
    trust 76Jan 3, 2018

    The Coma: Recut is interesting in concept, but flawed in its execution. Mixing survival horror with stealth and visual novel elements provides a unique side-scrolling experience. While the anime art style and slow pace might detract from the horror, along with the main mechanic becoming repetitive instead of scary, there is still enough narrative content to get invested in the twisted tale of Sehwa High.

    read full review ↗
  • 50
    trust 70Dec 26, 2017

    Despite a reasonably strong sense of style in the art and audio departments The Coma: Recut simply doesn’t do enough over its few hours of play time to clearly make it worth your time. There will, no doubt, be people who find that it delivers that little dose of adrenaline they need, and that the characters and story are just interesting enough to redeem the generally mundane exploration, but for me it mostly it bordered on being tedious. If you can become invested quickly in the characters and limited story it may keep your attention but otherwise Recut simply fails to inspire.

    read full review ↗
  • 50
    trust 70Sep 18, 2017

    There have been some truly remarkable horror stories to come out of South Korea. Train to Busan, for example, is one of the best zombie movies ever made, along with Seoul Station, plus White Day is an amazing horror experience, as PSVR players will soon find out. The Coma: Recut doesn't live up to any of these titles. The gameplay is too easy and lacks the scares a horror game requires. The story has promise but it ultimately fails to deliver; if the wealth of supplementary information from the notes had been worked into the story itself, instead of just being text, this could have been much better.

    read full review ↗
  • 60
    trust 69Jan 10, 2018

    The Coma: Uncut is a good game with some jump scares and a creepy atmosphere, and I like it overall, but having to be exactly centered over any given icon to activate the action really puts a damper on the experience.

    read full review ↗
  • 58
    trust 68Jan 19, 2018

    With some minor tweaks, The Coma: Recut could have been a masterpiece, but, as it stands, it's just a fun horror title for those that can overlook its flaws.

    read full review ↗
  • 80
    trust 63Feb 23, 2018

    Ultimately, The Coma: Recut’s biggest problem might be that it is a bit too simple in design and maybe having a few other gameplay elements would have pushed it a level higher. But in the end, I never expected to like it as much as I did and I thoroughly enjoyed my five or so hour playthrough. With a sequel teased, I’m eagerly awaiting what is to come because they have a base already there to make something truly wonderful.

    read full review ↗
  • 79
    trust 62Dec 28, 2017

    You know, Back when we were trying to figure out what we wanted to do, we had this little thing on YouTube called ‘Reviews Done Quick’, At its best it was a 60-90 second take on a video game aimed at helping people know what they needed to know without wasting their time. At its worst, It was selfish excuse to not write 18 paragraphs describing our reactions and impressions to a video game 🙂 The jokes on us, it took way longer to edit those videos than writing 18 paragraphs lol. But due to my lack of time this holiday season, I thought you know what really need the “RDQ” treatment? Our ACTUAL written reviews. So with that intro, please let me provide to you my “Review Done Quick” attempt using one of my favorite indie releases on Nintendo Switch, The Coma Recut.

    read full review ↗
  • 40
    trust 62Oct 26, 2017

    With multiple endings on offer, you can go back and replay the game to find out all variations of the story but, to be honest, there's very little impetus to do so.

    read full review ↗
  • 90
    trust 59Sep 21, 2017

    The Coma: Recut is a must for horror fans that don’t mind a bit of difficulty in their 2-D side scrollers.

    read full review ↗
  • 65
    trust 57Oct 15, 2017

    Coma: Recut has some good things going for it. It has great atmosphere and a great artstyle and sound design. It even starts out as a pretty decent horror game but unfortunately that only last so long.

    read full review ↗
  • 80
    trust 56Oct 1, 2017

    Surprisingly, The Coma still manages a strong sense of dread thanks to its dark atmosphere and unstoppable killers.

    read full review ↗

…and 7 more tracked reviews.

Patch history

  1. The Coma 2 - Major Update
    Dec 28, 2019significant · resets scoring window
  2. Patch News!
    Sep 29, 2017significant · resets scoring window
  3. Patch News!
    Sep 29, 2017