Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 77 | 6 |
| All-time Steam reviews | 87% | 81 | 1000 |
| Metacritic user ratings | – | 84 | 2 |
| Post-patch Steam reviews (trust-weighted) | 90% | 84 | 5 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 15 reviews sampled · 14 total reviews in window · weighted 10.5 up / 1.2 down · computed 2h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“This is one of the most immersive and fun strategy experiences around, so dig in.”
read full review ↗ - 82
“For a strategy game, Men of War: Assault Squad features great environments and nice graphics. Enjoy the game - Men of War: Assault Squad deserves it.”
read full review ↗ - 80
“At its best, Men Of War: Assault Squad provides hours of tactical chin-stroking, some stonkingly memorable engagements, and a whole kit-bag of replayability, especially in co-op.”
read full review ↗ - 80
“The authentic Men of War: Assault Squad packs plenty of challenge for real-time strategy enthusiasts.”
read full review ↗ - 80
“Difficult to get into and somewhat unintuitive, but so wonderfully tactical and complicated! [May 2011, p.74]”
- 85
“Vivid and tactically demanding, Assault Squad is a brilliant multiplayer game that's even better with friends. [June 2011, p.78]”
- 70
“Interesting, although limited development of good RTS towards multiplayer. This game is not a groundbreaker but if you like playing cooperative military action games it has a great potential to entertain you. [Issue#203]”
- 70
“The total effect of the expansion pack is still positive (multiplayer is still fun; even the single-player has its uses) but there are a few worrying signs, the introduction of hero units and special abilities and the inward-looking nature of the entire game (SP as preparation for MP).”
read full review ↗ - 70
“A well rounded multiplayer extension of the classic Men of War formula, hurt most by technical issues and a steep learning curve. Worth a look for fans of the series.”
read full review ↗ - 67
“For as much as I was excited to play Men of War: Assault Squad, I was bitten in the ass by entering with no foreknowledge of the game.”
read full review ↗ - 70
“There's no doubt that the gameplay of Men of War is brilliant, but seeing as Assault Squad is only a multiplayer expansion and features a steep learning curve, it's hard to justify the $35 asking price. Fortunately, those seeking a more campaign-based experience won't have to wait long - a Vietnam-themed title is due to be released shortly.”
read full review ↗ - 80
“It's old style strategy, unforgiving, hard to learn and harder to master. If this is your kind of stuff, you'll love it.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- Assault Squad 2 - Major update!Oct 3, 2014
- Assault Squad 2 - Major update!Oct 3, 2014
- Assault Squad 2 - interface updateDec 8, 2013
- Assault Squad 2 - interface updateDec 8, 2013
- Call to Arms - update on the interfaceJun 9, 2013
- Call to Arms - update on the interfaceJun 9, 2013
- Call to Arms - Developers Update 2May 13, 2013
- Call to Arms - Developers Update 2May 13, 2013
- Call to Arms - Developers UpdateApr 29, 2013
- Call to Arms - Developers UpdateApr 29, 2013
- Patch 11, updated on SteamJun 23, 2012
- Patch 11, updated on SteamJun 23, 2012
