Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 74 | 5 |
| Creator reviews (2 tracked) | – | 42 | 1 |
| All-time Steam reviews | 71% | 68 | 486 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 93% | 87 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 4 total reviews in window · weighted 1.5 up / 0.1 down · computed 4h ago · full methodology →
Press & Creators reviews (11)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“For a shorter title that has a gameplay of eight to fifteen hours or more, this is a hilarious piece that is definitely worth your attention. The beginning may be a little difficult, but once you figure it all out, the entire run through the game is one big ride full of challenges and finding clues to catch the robbers and return the precious oil back to the village. Considering that only two people worked on the development of Feudal Alloy, it's quite an extensive undertaking that will certainly earn your admiration for a job well done.”
read full review ↗ - 80
“Feudal Alloy is a wonderful example of a platformer done right. A brilliant, exploratory adventure that throws interesting mechanics on the table that breathe life into a well-established sub-genre.”
read full review ↗ - 40
“Feudal Alloy really doesn't do anything impressive or attracting besides a unique art style that unfortunately isn't explored enough.”
read full review ↗ - 65
“Good Czech Metroidvania game with original main character and solid gameplay.”
read full review ↗ - 70
“Feudal Alloy is an unique game created only by two indie developers. The game is certainly not flawless, but we're still talking about a very good Metroidvania, which you'll doubtlessly enjoy. This robotic adventure is at times so enjoyable, that you'll even overlook some of its obvious problems.”
read full review ↗ - 75
“All downsides considered, Feudal Alloy is still a fully functional game. The game runs silky smooth in almost every scenario, the medieval landscapes look nice despite suffering from a lack of variety, and combat can be challenging at times due to inclusion of the cooling mechanic. All classic Metroidvania traversal mechanics are here, but little is done beyond providing that baseline of perks. A fun, lighthearted story with an endearing leading fish is set up, but is not fleshed out enough to really amount to anything in the end. All systems work, but many are marred by questionable design decisions (like the gear and talent tree issues). Simply put, Feudal Alloy does little to truly excite a Metroidvania fan outside of its unique aesthetic, and no amount of love for fish-piloted robots will change that. It is still a decent buy if you’re fresh out of Metroidvanias, however.”
read full review ↗ - 85
“Make no mistake: while it certainly doesn't redefine the genre, Feudal Alloy is an incredibly strong second title from Attu Games. It abides by genre conventions with a style that is all its own, nearly flawless gameplay, and an injection of strategy sorely missing from most Metroidvanias.”
read full review ↗ - 60
- 70
“Feudal Alloy is a strange metroidvania, made by robot, goldfishes and with an unique Middle Age style.”
read full review ↗ - 68
“"expand your aquatic robotic abilities"”
read full review ↗ - –
Patch history
- A new patch released.Jan 24, 2019
- Update!Oct 18, 2018
