Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 378 sampled Steam reviews (355 positive / 23 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing14% mention it
- Performance7% mention it
- Visuals & art7% mention it
- World & exploration6% mention it
What negative reviews complain about
- Story & writing17% mention it
- Controls & UI17% mention it
- Bugs & crashes17% mention it
- World & exploration13% mention it
- Combat13% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
89%
76 reviews
5-15h
94%
164 reviews
15-40h
96%
112 reviews
40-100h
100%
21 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 96 | 6 |
| All-time Steam reviews | 96% | 92 | 1214 |
| Metacritic user ratings | – | 93 | 2 |
| Post-patch Steam reviews (trust-weighted) | 96% | 91 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Nov 17, 2023) · 300 reviews sampled · 47362 total reviews in window · weighted 198.2 up / 7.5 down · computed 2h ago · full methodology →
Press & Creators reviews (24)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 96
“Everything in this game is perfect, including the excellent characters and graphics, and the realistic sound effects. Half-Life is not a game, it is an adventure.”
read full review ↗ - 94
“The closest thing to a revolutionary step the genre has ever taken. Through a series of subtle and artistic design decisions, Half-Life creates a reality that is self-contained, believable, and thoroughly engaging.”
read full review ↗ - 100
“If you want an incredible 3D experience that will cause you to lose sleep, meals, PTA meetings, and romantic rendezvous, this is the game.”
read full review ↗ - 94
“The storyline runs in perfect harmony with the action and acts as a conduit not a stopgap, or a padding device. Each gaming element compliments the next and the entire presentation is nothing short of, well…dare we say it…revolutionary.”
read full review ↗ - 97
“This is The Big One, and it's even better than we could've hoped. [Jan 1999, p.166]”
- 100
“The way scientists and guards talk to you and each other, the huge stages that you can make a little bit more progress in each time you play, the absolutely amazing animation...it all adds up to a totally immersive gaming experience that makes everything else look quite shoddy in comparison.”
read full review ↗ - 90
“Realism aside, Half-Life provides some of the best unrealistic opponents seen to date as well. The creature design here is outstanding.”
read full review ↗ - 100
“It features a fully interactive environment that's a blast to play through. It's really like an interactive movie because it's so immersive. It's easily the most revolutionary shooter since "System Shock."”
read full review ↗ - 95
“It constantly presents you with variety, surprises, and new challenges to keep you hooked. It is a tour de force in game design, the definitive single player game in a first person shooter.”
read full review ↗ - 90
“Once you have dominated the death match realm, you can truly call yourself either an expert gamer, or an obsessive stinking nerd.”
read full review ↗ - 96
“The best FPS ever created. Makes everything else pale in comparison. It's everything you always wanted in a FPS.”
read full review ↗ - 100
“Single player has a great story line with lots of twists and turns that keeps you interested.”
read full review ↗
…and 12 more tracked reviews.
Patch history
- October 2, 2024 UpdateOct 2, 2024
- December 22, 2023 UpdateDec 22, 2023
- December 12, 2023 UpdateDec 12, 2023
- December 1, 2023 UpdateDec 1, 2023
- November 29, 2023 UpdateNov 29, 2023
- November 22, 2023 UpdateNov 22, 2023
- November 21, 2023 UpdateNov 21, 2023
- November 19, 2023 UpdateNov 19, 2023
- Half-Life 25th Anniversary UpdateNov 17, 2023significant · resets scoring window
- Half-Life update releasedAug 18, 2020
- Half-Life Update ReleasedOct 25, 2019
- Half-Life update releasedOct 8, 2019significant · resets scoring window
- Half-Life updates releasedApr 16, 2019significant · resets scoring window
- Half-Life update releasedAug 21, 2018
- Half-Life update releasedAug 1, 2017
- Half-Life update releasedAug 1, 2017
- Half-Life update releasedJul 10, 2017
- Half-Life update releasedJul 10, 2017
- Half-Life 1 update releasedSep 4, 2013
- Half-Life 1 update releasedSep 4, 2013
- Half-Life 1 update releasedSep 2, 2013
- Half-Life 1 update releasedSep 2, 2013
- Half-Life 1 SDK update releasedAug 30, 2013
- Half-Life 1 SDK update releasedAug 30, 2013
- Half-Life 1 Beta updatedAug 29, 2013
- Half-Life 1 Beta updatedAug 29, 2013
- Half-Life 1 Beta updatedAug 8, 2013
- Half-Life 1 Beta updatedAug 8, 2013
- Half-Life 1 updatedMay 16, 2013
- Half-Life 1 updatedMay 16, 2013
- Half-Life 1 updatedFeb 20, 2013significant · resets scoring window
- Half-Life 1 updatedFeb 20, 2013significant · resets scoring window
- Half-Life 1 and Counter-Strike 1.6 BETA updatedFeb 15, 2013
- Half-Life 1 and Counter-Strike 1.6 BETA updatedFeb 15, 2013
- Half-Life 1 and Counter-Strike 1.6 BETA updatedFeb 15, 2013
- Half-Life 1 and Counter-Strike 1.6 BETA updatedFeb 15, 2013
- Half-Life 1 update releasedFeb 14, 2013
- Half-Life 1 update releasedFeb 14, 2013
- Half-Life 1 and Counter-Strike 1.6 BETA updatedFeb 13, 2013
- Half-Life 1 and Counter-Strike 1.6 BETA updatedFeb 13, 2013
…and 24 earlier patch announcements.
