Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 52 | 8 |
| All-time Steam reviews | 64% | 63 | 20 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0.3 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Fimbul is another average indie game. If you love the setting, and you have time and desire, then you can try it, but it's better to wait for a sale.”
read full review ↗ - 50
“Fimbul creates an appealingly grim Norse folklore-infused world to adventure through, but its core action is simply too weak to seal the deal. Its pacy combat can be brutally satisfying, but it's also shallow and repetitive, while the game struggles from a technical perspective. There's a promising world at the heart of Fimbul, but it needs to be married to a more fluid and fleshed-out game.”
read full review ↗ - 50
“Even though there's heart and care put into the game's style and use of myth, the same isn't true for the rest of it. It runs fine and the combat is functional, but it won't leave a huge impression. If you're fond of Norse Mythology and don't have much time to spare, Fimbul might be up your alley. A single playthrough is enjoyable enough, but filling up the story thread and replaying the same battles repeatedly isn't worth the effort.”
read full review ↗ - 40
“Honestly? As excited as I was to get my hands on Fimbul as Norse mythology is a great one, and pretty hot right now between the Thor movies, The Iron Druid novels and the newest God of War, Fimbul, the winter before Ragnarok, will not be making its way to the halls of Valhalla. It really should have gone through much more testing and refinement because it has the elements to be a great title, but the execution and the approach taken is just not there.”
read full review ↗ - 45
“A basic action adventure game with a great style and a surprisingly engrossing story that is sadly backed up by repetitive gameplay that never evolves into something great.”
read full review ↗ - 50
“There's a great deal to like about Fimbul, from its luxuriant vector inspired visuals to the solid combat and an interesting interpretation of Norse Mythology. Whilst the delivery of the plot in a comic book format disappoints, it is the failure of the frame rate that provides Fimbul's fatal and final blow. Without this issue being remedied, despite the many reasons I like the game, Fimbul is difficult to recommend.”
read full review ↗ - 40
“The end result is that Fimbul is a soulless experience that never amounts to much more than something that will forever represent the developer’s unrealized vision. Throwing the unpredictable bugs, glitches, and wayward problems that are present on Nintendo Switch into consideration, it’s hard to not come to the conclusion that you’d be better off simply leaving it to someone else to prevent Ragnarök from happening.”
read full review ↗ - 60
“When the credits scrolled and I finished Fimbul, I wanted there to be more. I wanted to explore more of the world. Go to the places that were just out of my reach. Was it because I loved what I played and needed to have more of it? I don’t think so. ”
read full review ↗ - 41
“Fimbul, at its core, is a mildly fun hack N slash title.”
read full review ↗ - 40
“Disappointing, mediocre at best, 3D action-adventure”
read full review ↗ - 55
“Although Fimbul has a great universe to explore and some fun gameplay elements, it still fails as a package. The gameplay is good but short, the story is not so appealing, combat is repetitive and the game suffers from tons of technical issues, and the only ones who will probably enjoy Fimbul are the hardcore fans of Scandinavian myths.”
read full review ↗ - 60
“Fimbul offers a compelling narrative and a beautiful world, but it is hindered by poor controls and a loosely weighted multiple choice system. Worth a look for the Norse scholars among us, though maybe at a discount.”
read full review ↗
…and 6 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
