Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 79 | 15 |
| All-time Steam reviews | 93% | 88 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 90% | 84 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 7 reviews sampled · 6 total reviews in window · weighted 3.1 up / 0.3 down · computed 2h ago · full methodology →
Press & Creators reviews (40)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“Still, this is an excellent collection of games that should appeal to just about everyone at the party. Whether you've got quiz-whizzes, skill-based arcade gamers, those who love to be creative or those who love to get into ethical debates, there's a game here. A good game here. It's a great place to start if you've never purchased another Jackbox Party Pack, and the new games are enough to make this an attractive purchase for longtime fans.”
read full review ↗ - 75
“The fifth party pack may not be an improvement over the last, but it is at least on par with what one would expect from the series. Split the Room and Patently Stupid ended up being my favorites in the pack, but Mad Verse City was pretty good as well. YOU DON'T KNOW JACK: Full Stream was a bit weaker compared to the others, but not something I would completely write off. However, Zeeple Dome is nothing but a disappointment, one that I will probably never play again.”
read full review ↗ - 80
- 80
“Varied and entertaining, The Jackbox Party Pack 5 provides a lot of laughs and surprising depth, you'll return to many of these games over and over again.”
read full review ↗ - 80
“This year's Party Pack is, as always, filled with a little something that will hopefully appeal to just about anyone. Whether you've got friends who are trivia buffs, have a hidden marketing and sales skillset, or an inner poet who can throw down some tough slams it's reasonable to assume everyone can be good at something here. If your groups tend towards a more intimate two couple size earlier Packs may be a better bet but if you're rocking a decently-sized party the wide net these games pack should provide for some fun.”
read full review ↗ - 70
“Bar the frustrating Zeeple Dome and a few bugs, The Jackbox Party Pack 5 is yet another fantastic collection of party games. With each game offering something different -- and Mad Verse City in particular being a highlight -- Jackbox Games has made a game that should keep you and your friends entertained for a while.”
read full review ↗ - 85
“If you’re looking for something better for lighter concentration, Jackbox 5 doesn’t have the variety of some of the earlier bundles. I came away impressed by the five games here; I don’t think any of them are even close to being a dud. You just need to make sure everyone’s up for the long haul with these games.”
read full review ↗ - 80
“Like those before it, The Jack Box Party Pack 5 is a great addition to any party whether it’s with your immature friends or your once bland family get togethers. No go get to playing!”
read full review ↗ - 80
“The Jackbox Party Pack 5 contains four great, really unique games and one that doesn't make any sense.”
read full review ↗ - 76
“Taken as a whole, the selection of games in JPP5 is more than solid, with better-than-average games and a high-profile version of YDKJ ensures that this is one of my favorite packs so far. It doesn't have extreme standouts like Quiplash or Fibbage, but apart from Zeeple Dome, they are all fun and have the potential to become a favorite based on player preferences. It's the consistency that makes JPP5 one of the better ones, and if you're a fan, there isn't anything to worry about here in terms of quality.”
read full review ↗ - 80
“Patchy, chaotic but ultimately hilarious mini-game collection that proves Jackbox is still king of the party genre.”
read full review ↗ - 90
“This is a solid collection of games that is a welcome addition to anyone’s party arsenal. The Jackbox games can be a little hit and miss sometimes, but this is certainly one of the best entries and will keep you all entertained for hours. There’s some of the best game variety yet and each one feels different enough to really be worth dipping into. Of course, you’ll get more mileage the more you have people round, but even if it is sporadic this is a worthwhile inclusion.”
read full review ↗
…and 28 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
