Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 81 | 16 |
| All-time Steam reviews | 84% | 78 | 74 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 2 total reviews in window · weighted 1 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (9)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Okinawa Rush is a fun albeit repetitive game whose nonstop fighting action shows why the SNES era was so great. Fantastic retro vibes in terms of music, too.”
read full review ↗ - 90
“Okinawa Rush attracted me the moment I played it and dragged me in with its visceral, fast paced powerful battles. You won’t find a developed story or a stellar soundtrack, but sound design in combat is top tier, with each hit feeling like it’s forceful enough to crush skulls. If a dark, gruesome brawler that empowers you to be a badass is what you’re itching for, then Okinawa Rush is just the right scratch for you.”
read full review ↗ - 80
“Okinawa Rush blends rewarding action gameplay with rich and detailed graphics to worthy effect. The gorgeous pixel art breathes life into a vibrant world with plenty of hidden content that will have you rushing through again and again.”
read full review ↗ - 75
“Take the aesthetics of Double Dragon and Streets of Rage, add some combos from a Tekken or a Street Fighter game, and then you have a good idea of what awaits you in Okinawa Rush. The splendid pixel art, the detailed animations, the variety of the gameplay are in favor of the game of the Miller brothers, whose love for the ancients beat'em up is felt on many points.”
read full review ↗ - 80
“Okinawa Rush is definitely worth a try for fans of 90’s and early 2000’s arcade games. It has a very arcadey setup and is quite satisfying to play through. Harder difficulty will give you a level timer that you’ll have to constantly add to by defeating enemies, sort of like a survival mode. With only having five levels, the game is very short (only takes around 2 hours to complete), but it has a lot of replay value in its difficulties. It also has its own in-game achievements on the Switch and many of the achievements are VERY challenging!”
read full review ↗ - 80
“Okinawa Rush is a challenging retro style game that is easy to play, but difficult to master and complete. A very replayable title, with a good story that we can enjoy with another player. A highly recommended proposal.”
read full review ↗ - 80
“A love letter to days of ninja platforming past, Okinawa Rush is a tough-as-teak challenge that will keep you glued to your Switch.”
read full review ↗ - 80
“Infused with the beat'em ups and platform games of the 1990s, Okinawa Rush is a resounding tribute to series like Shinobi, Kung Fu Master and Ninja Gaiden. Very neat and with a great visual and sound atmosphere, the Miller brothers' game unleashes a little uppercut. Displaying a sublime 2D and powerful animations, the title of Sokaidan also benefits from an ingenious progression system and very interesting ideas (dojo, training, katas ...). Playable in co-op, this is a little nugget that will bring back the sensations of yesteryear to many nostalgic fans. ”
read full review ↗ - 80
“Okinawa Rush is a treat for beat-em-up fans and anyone looking for a challenge. Making all the endings and finding all the secrets guarantees many hours of play, even on an easy difficulty. Although it has its problems (the menu and the feng-shui system), it's one of the best games I've played this year.”
read full review ↗
Patch history
- Patch 1.4 has arrived! Bug fixes and lots of quality of life changes!Nov 25, 2021significant · resets scoring window
- Patch 1.2 is here!Oct 25, 2021significant · resets scoring window
