Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 81 | 30 |
| Creator reviews (1 tracked) | – | 97 | 0 |
| All-time Steam reviews | 86% | 79 | 1000 |
| Metacritic user ratings | – | 72 | 13 |
| Post-patch Steam reviews (trust-weighted) | 78% | 72 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 6 reviews sampled · 3 total reviews in window · weighted 3.5 up / 1 down · computed 18m ago · full methodology →
Press & Creators reviews (61)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Bottom line, Void Bastards is a funny and original game. Unfortunately, the entire "fifty first dates" system gets tired, especially with decreasing difficulty. Graphic visuals and gameplay can keep you entertained for hours and make the journey to the depths of the cosmos more enjoyable.”
read full review ↗ - 60
“Void Bastards during first 2 to 3 hours looks like a great roguelike-shooter mix, but then all great ideas are killed by repetitive gameplay and lack of the content.”
read full review ↗ - 80
“It fits together disparate genres so perfectly that you wonder how nobody thought to combine them sooner.”
read full review ↗ - 80
“Void Bastards is a delightful roguelike romp through a wonderfully unique cel-shaded comic book world full of loud-mouthed enemies and smart-arsed robots.”
read full review ↗ - 85
“Void Bastards is definitely worth a try. The visual creativity and gameplay make this for a positive experience for casual players, although most rogue-like players will hardly be impressed. Despite the low replay value, the first 8 to 10 hours of the game are some of the best experiences we've had this year.”
read full review ↗ - 85
“While I’ve seen a few titles try to step up to the plate to establish a solid roguelike FPS to date nobody has really nailed the entire formula...”
read full review ↗ - 70
“Void Bastards is great fun in short bursts but is, unfortunately, let down by the limited scope of its environments, with no unique ships or even distinct "boss" encounters.”
read full review ↗ - 90
“Void Bastards is a terrific game that balances the joy of exploration with the fear of failure in a wonderful way. It could use some more incentives to keep playing, but it's a blast while it lasts.”
read full review ↗ - 90
“Void Bastards is a tense and cerebral rogue-lite that mixes the best of FTL: Faster than Light and System Shock.”
read full review ↗ - 85
“undefined.Void Bastards was everything I wanted as a huge roguelike fan. The first-person shooter aspects are surprisingly competent, gameplay loop is perfectly challenging, always keeping you on your toes, and the aesthetic and sound design are out of this world. Some hitching and frame rate issues on packed ships aren't enough to knock this one down a peg, as the mix of Rogue Legacy and Fallout on offer here is necessary for the libraries of any and all roguelike fans who own a Nintendo Switch.”
read full review ↗ - 72
“Void Bastards is a fresh experience, it takes the genre and does something fun with it.”
read full review ↗ - 80
“In short bursts, Void Bastards can be a lot of fun, and even when its repetitive nature starts to kick in, something silly happens that makes you laugh and pulls you back into it.”
read full review ↗
…and 49 more tracked reviews.
Patch history
- Void Bastards 2.0.24 ReleasedOct 13, 2019
- Void Bastards 2.0.24 Now Available on Pre-Release BetaOct 9, 2019significant · resets scoring window
- Void Bastards 2.0.20 ReleasedSep 29, 2019
- Void Bastards 2.0.20 Now Available on Pre-Release BetaSep 27, 2019significant · resets scoring window
- Void Bastards 2.0.19 ReleasedSep 24, 2019
- Void Bastards 2.0.18 Now Available on Pre-Release BetaSep 23, 2019significant · resets scoring window
- VOID BASTARDS FREE UPDATE + TYDY DLC IS HERE!Sep 18, 2019
- VOID BASTARDS 1.2.2 RELEASEDJun 25, 2019
- VOID BASTARDS 1.1.2 RELEASEDJun 6, 2019significant · resets scoring window
