Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 81 | 21 |
| All-time Steam reviews | 86% | 79 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 85% | 79 | 182 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jun 8, 2026) · 173 reviews sampled · 182 total reviews in window · weighted 117 up / 20.2 down · computed 10h ago · full methodology →
Press & Creators reviews (13)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“An exceptional strategy game that will give you hundreds of hours of pure strategic feast”
read full review ↗ - 85
“It's a great game. The campaign is short, but enjoyable. It's unnecessarily challenging in places, but it's a turn-based strategy game, so what else would I expect? The interesting race of frogs is sure to win everyone’s heart. A high-quality combat system, simple controls, and above all, those skits between missions, that’s something amazing. Unfortunately, the game is still let down by the unfinished wait times between turns and minor details on the map. At first, you tell yourself it doesn’t matter, but it’s something that never stops bothering you.”
read full review ↗ - 85
“Songs of Conquest is a true love letter to Heroes of Might & Magic. A game full of reasonable nostalgia and simply a great product worthy of your time. And it proves that this genre still has a place for new things without destroying its foundations.”
read full review ↗ - 60
“While its battles can be surprisingly punishing and occasionally uneven, there's a lot of heart in this gorgeous turn-based tactics anthology, and the scale of its ambition just about sings through.”
read full review ↗ - 85
“Songs of Conquest, contrary to first impressions, is not a modernized version of Heroes, despite many similarities. This game aims to carve out its own path and isn't afraid of innovative solutions. It's one of the few titles from this year that I will continue playing even after writing this review, as the game is incredibly engaging. Even when your eyelids are closing because of fatigue, the syndrome of "just one more turn" keeps circling in your head, asking you sneakily to play even more.”
read full review ↗ - 70
“If you like Heroes of Might and Magic then maybe you’d enjoy Songs of Conquest for its central loop enough that a larger player base can start to form. At least it should tide you over until someone releases another Heroes of Might and Magic. Provided that ever even happens.”
read full review ↗ - 75
“Songs of Conquest manages to both satiate your Heroes of Might & Magic hunger and be its own unique game. Although the small number of classes and the restrictions on the number of soldiers are a bit annoying, it is at least as good as its predecessor in creating "let's have another round" addiction.”
read full review ↗ - 90
“Songs of Conquest is a respectful and heartfelt tribute to Heroes of Might and Magic, but it shouldn't be considered a simple copy and paste. In fact, Lavapotion has masterfully added some personal touches to that solid turn-based gameplay which, together with the splendid contemporary pixel art, make it modern and nostalgic, romantic and exciting. We eagerly await further content: could this be the beginning of a new legend?”
read full review ↗ - 80
“With a welcoming difficulty curve and paced introduction of mechanics, various modes to practice and play with friends, and an extensive world of interesting characters and factions, Songs of Conquest is a golden example of turn-based strategy games done right, with everything you could want included.”
read full review ↗ - 85
“Songs of Conquest is a turn-based strategy game that fits into the mold of Heroes of Might and Magic, trying to fill the void left by the latter, now missing from our screens for almost a decade. Despite a few flaws in the single-player campaign, Lavapotion's video game features a near-perfect balance of the four playable factions, all of which are well characterized, as well as a huge amount of content, including full support for community-made stuff.”
read full review ↗ - 90
“In a year that's slowly being dominated by indie releases, Songs of Conquest from Lavapotion is a stand-out hit.”
read full review ↗ - –
“This is the game that makes you forget about the absence of the new HOMM series. It shows attractive pixel graphics and packed with variety thanks to the strategic elements that were not in previous HOMMs. However, UI and somewhat insufficient map design needs to be improved. If they manage to overcome some shortcomings, you may not have to play HOMM3 anymore.”
read full review ↗
…and 1 more tracked reviews.
Patch history
- Summer UpdateJun 23, 2026
- Hotfix 1.10.4Jun 16, 2026
- An update about Wielders of the EssenceJun 8, 2026significant · resets scoring window
- Hotfix 1.9.3Mar 18, 2026
- Hotfix 1.9.2Mar 12, 2026
- Hotfix 1.9.1Mar 6, 2026
- Patch 1.8.2Jan 27, 2026significant · resets scoring window
- Hotfix 1.8.1Dec 8, 2025
- Hotfix 1.7.3Nov 15, 2025
- A vague updateAug 22, 2025significant · resets scoring window
- Hotfix 1.6.3Jul 1, 2025
- Hotfix 1.6.2Jun 30, 2025
- Hotfix 1.6.1Jun 25, 2025
- Roots ReleasedJun 17, 2025significant · resets scoring window
- Hotfix 1.5.6Mar 21, 2025
- Sim-Battles are here!Mar 13, 2025significant · resets scoring window
- Hotfix 1.4.13Jan 24, 2025
- Hotfix 1.4.12Jan 14, 2025
- Hotfix 1.4.11Jan 3, 2025
- Hotfix 1.4.10Dec 19, 2024
- Winter is coming!Dec 17, 2024significant · resets scoring window
- Update 1.3.2Oct 1, 2024
- Update 1.2Sep 9, 2024significant · resets scoring window
- Update 1.1.3Aug 5, 2024
- Update 1.0.2May 27, 2024
- Update 1.0.1May 24, 2024
- 1.0 is out now!May 20, 2024
- We need your axe!Apr 25, 2024significant · resets scoring window
- 1.0 goes live on May 20th!Apr 23, 2024
- Livening up Loth!Apr 5, 2024significant · resets scoring window
- Hotfix patch 0.92.8Feb 7, 2024
- Challenge Accepted!Feb 6, 2024significant · resets scoring window
- Hotfix patch 0.91.7Jan 15, 2024
- Hotfix patch 0.91.6Jan 12, 2024
- Hotfix patch 0.91.5Jan 11, 2024
- Initiative ImprovedJan 10, 2024significant · resets scoring window
- Hotfix patch 0.90.9Dec 8, 2023
- DIFFICULTIES UNLOCKED updateNov 15, 2023significant · resets scoring window
- Update 0.88.5Oct 26, 2023
