Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 69 | 4 |
| All-time Steam reviews | 93% | 87 | 1000 |
| Metacritic user ratings | – | 90 | 10 |
| Post-patch Steam reviews (trust-weighted) | 81% | 75 | 1003 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Oct 25, 2024) · 300 reviews sampled · 1003 total reviews in window · weighted 247.7 up / 6.1 down · computed 1h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Though this story of war, assassination, and disposition is not for the faint of heart, it will indulge those seeking a deep and dark universe. killer7 is a nostalgic trip back to a style of gaming that encourages players to find their own answers by exploring a rich universe.”
read full review ↗ - 70
“Despite some stiff gameplay mechanics and fairly simple combat, Killer7 manages to hold up very well even more than a decade after its initial release. The narrative is truly interesting, and there is no question that SUDA51 was well ahead of his time with both the visuals and some of the twists he threw into his story along the way. Killer7 is an example of a game that took chances, and those risks helped Goichi Suda establish his well-deserved following.”
read full review ↗ - 70
“Bizarre and catchy with awesome story. But a bit outdated with terrible controls as well.”
read full review ↗ - 77
“Imaginative, beautiful, and utterly strange, but you'll need to really love the story to endure its idiosyncratic combat.”
read full review ↗ - 80
“Killer7 is a unique third-person shooter with serviceable game play, a well-realized art style that remains fresh and unique, and a compelling story.”
read full review ↗ - 80
“Truly, Killer7 is a mad piece of work, and embracing it doesn’t come all that easily. Those who do open their arms for it though, will find themselves in for one hell of a wild ride. ”
read full review ↗ - 100
“Killer7 is a game that defies convention at every turn. Nothing it does ever feels by the books, sometimes it seems to deliberately break certain “rules” just for the sake of breaking them. It’s a shooter, but it does things so differently from other shooters, its hard to really put it in the same category. The game oozes style in all aspects. If you’re in the mood for something that’s astonishingly unique, it’s really hard to go wrong with this game. It’s $20 on Steam, a single playthrough will last about 15 hours, and there’s extra modes you can unlock to play around with for added value. It’s well worth the money and certainly worth your time.”
read full review ↗ - 50
“Even if I find myself in the middle with Killer7, I'd still recommend everyone give this a go. It may not be a game you need to finish, necessarily, but it's utterly unique and needs to be seen first hand. I don't think Suda hit his stride until his next title (No More Heroes), but you can see the seeds of greatness were planted with Killer7.”
read full review ↗ - 85
“A waste of psychedelic creativity, an author's video game in its purest form. You will love it or you will hate it, but surely it will not leave you indifferent. A pity that the absence of translation, and even more the absence of subtitles in the cinematics, minimizes its already reduced potential audience.”
read full review ↗ - –
“The port, story, and art direction may be good, but the gameplay is simply not up to par. The movement is clunky, the shooting is barebones, and the puzzle design is just tedious.”
read full review ↗
Patch history
- Major killer7 Update!Oct 25, 2024significant · resets scoring window
