Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 13 |
| All-time Steam reviews | 92% | 87 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 96% | 90 | 14 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 41 reviews sampled · 39 total reviews in window · weighted 30.5 up / 1.4 down · computed 3h ago · full methodology →
Press & Creators reviews (22)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“The Longing requires patience but is a surprisingly captivating and emotional game that it's worth taking the time to connect to.”
read full review ↗ - 70
“Like all of the most meaningful art, The Longing's gameplay struggles to be what is traditionally considered to be "fun" at times. However, it is a dark and thoughtful journey that tackles profound subjects, and is well worth your time if you're looking to experience something truly unique.”
read full review ↗ - 50
“We can't lie - we hated The Longing. We hated every second of playing it for review. Is it a resounding success at presenting all of its themes? Is it thought-provoking in a way that few games manage? Is it an exhausting slog we wouldn't wish on our worst enemies? The answer to all these questions is yes. But, with all that said, you cannot help but respect the developer's audacity and unwavering commitment to their principles. What the game sets out to do it accomplishes with flying colours, and it's filled with clever ideas and meditations.Ultimately, The Longing is one of those video games that defies traditional scoring metrics. What kind of score would you give a game that succeeds so triumphantly at being utterly, utterly tedious? A one? A ten? It feels inadequate and somewhat trite to split the difference, but here we are.”
read full review ↗ - 70
“Before getting a bit more negative I wanted to be clear I absolutely have respect for developers who dare to tackle the challenge of coming up with something unique...”
read full review ↗ - 90
“Never has a game felt so divisive when scoring. For many The Longing is going to feel like one of the most ill-conceived video game notions in history. For others what is delivered is one of the most intriguing and addictive pursuits ever created for home media. With plenty to do, or not as the case may be, the freedom of choice is intoxicating. With so much time to kill also, every decision never feels like the wrong one. If things don't go exactly as hoped on day 1, there's still 399 days to set things right. Relax into that cosy armchair, grab a book, and watch that sand in that hourglass slip away.”
read full review ↗ - 90
“No other game is going to make moving a rock across a room take three minutes and dozens of button presses. I just don't know if I think that wanting to play a different video game while waiting for another video game to play itself is good. Should an entertainment product be constantly engaging? I don't really know. However, I do know that I wouldn't change a single thing about The Longing.”
read full review ↗ - 70
“How many other games can keep you glued to the screen for 20 minutes while a little cartoon guy chops away at a crystal? At the same time, the tendency of some to ascribe brilliance to media tinged with novelty is misguided. Any meaning that runs deeper than the shallow concepts directly addressed in-game will be more a case of your imagination running amok than the game trafficking in deep ideas. The Longing definitely won’t be for everyone, but as an interesting departure from what ordinarily constitutes a “game,” I’d say that it’s worthwhile for the most part. Just be aware going in that it can run out of steam long before you’re finished.”
read full review ↗ - 85
“With a touch of “you will get there with time” we get The Longing! This is a game that requires a lot of patience but is a surprisingly captivating and emotional game that it’s worth taking the time to connect to. In this game we take the place of a little shadow that needs to wait until he’s king awakes, and for that you can explore and do various activities. The Longing it’s a fun experience and a calming and peaceful game to play! So go and give it a try!”
read full review ↗ - 75
“Needless to say, I haven’t finished The Longing in the two weeks I’ve had with the game, how could I when it is 400 days long! We explored the hand-drawn, large kingdom, and listened to the atmospheric soundtrack that accompanies Shade on his slow shuffle. It began as a strange game that, after I spent 20 minutes with it waiting for Shade to climb the stairs, I was ready to pack it in and never look at again. Shade and I have bonded, now I check in with him and go for a slow saunter along an undiscovered corridor, and make sure he is sitting comfortably in his chair when I leave the game. He sits in his chair reading a book, with me pressing A to turn his pages while I myself play a video game on my PC. Nothing says comfortable bonding then sitting like this side by side, no words needed. Who knows what the next few hundred days have in store for Shade and me but I think I’ll be sticking around to find out….eventually!”
read full review ↗ - 60
“The design approach taken by The Longing is bold, but it is not something everyone will appreciate. We live in an era of endless distractions, with many different forms of both work and entertainment clamouring for our time. Perhaps the developers behind The Longing have a point that it’s worth it to slow down once in a while.”
read full review ↗ - 80
“I wasn't expecting The Longing to be such an addictive experience. I was thinking about Shade even when I wasn't playing, it's a remarkable accomplishment for a game to evoke such a feeling.”
read full review ↗ - 55
“The Longing is a real test of patience thanks to its slow sense of progression, but there’s no doubting that it offers a unique and intriguing experience. I’d be lying if I said I didn’t enjoy some of my time with the game, with the clever time-based puzzling and the mysteries of the world certainly keeping me invested in Shade’s long wait. However, it didn’t take long for that appeal to wear thin. I didn’t have the patience to fully appreciate The Longing for the long term, but instead find myself waiting for those four-hundred days to be up just to see how it ends. I completely appreciate what the developer was trying to do here, but it just wasn’t for me. I didn’t hate the game or think that it was necessarily bad… I just struggled with the amount of time it takes to do anything. But hey, who knows, The Longing could be the perfect game for you. There’s nothing quite like it out there and it deserves praise for that. Just bring some form of extra entertainment with you if you’re planning out a long trek in the game… you’ll need it.”
read full review ↗
…and 10 more tracked reviews.
Patch history
- Maintenance Update CompletedJun 15, 2024
- Maintenance UpdateApr 22, 2024
- Game Update and Steam Trading CardsJun 13, 2022significant · resets scoring window
- The public library has openedMay 22, 2020
- Content Update and Soundtrack ReleaseApr 4, 2020significant · resets scoring window
