Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 79 | 9 |
| All-time Steam reviews | 97% | 93 | 75 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 1 up / 0 down · computed 10h ago · full methodology →
Press & Creators reviews (10)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“The Last Cube is a challenging (but fair) logic game that can be enjoyed by both casual and hard-core puzzle solvers. The interesting visuals and strict focus on the puzzles create an atmosphere in which it's easy to stay lost even when frustration starts to set in.”
read full review ↗ - 64
“With the abundance of puzzle games out there in the eShop I would imagine it's a true challenge to do anything that feels fresh and different...”
read full review ↗ - 85
“As the last cube, you have to save an angular world full of puzzles. The game will catch you with its interesting concept and gameplay.”
read full review ↗ - 85
“The Last Cube's genius levels had me perplexed, as I scratched my head throughout the cleverly-built puzzles just trying to figure out how to proceed. Its lack of story was a mild letdown, but not one I'm too bothered by since I thoroughly enjoyed the gameplay.”
read full review ↗ - 80
“There’s nothing overly revolutionary about The Last Cube, but what it does, it does it extremely well. It is definitely a game that will give those little grey cells a workout and a feeling of satisfaction when you complete the puzzles. If puzzle games are your go-to genre, I recommend you give The Last Cube a look.”
read full review ↗ - 70
“An intelligent experiment that combines a more traditional gridded approach to puzzle design with a few mechanics that explore the 3D space.”
read full review ↗ - 80
“Some will take one look at The Last Cube and perceive its sterile aesthetic and reliance on geometric simplicity as something altogether lacking.”
read full review ↗ - 75
“Even with all its limitations, The Last Cube strives to do one thing, simply one thing, and succeeds in its intent. It is a solid puzzle game that knows how to keep its idea interesting level after level, and when to stop. The challenge remains on a consistent level throughout the five worlds, and considering how small the team is, the slight technical missteps are forgivable. A good choice if you are into puzzle games.”
read full review ↗ - 75
“The Last Cube is a solid puzzle and platforming mix, with a focus on solid planning and careful execution. I like the pure nature of moving through the levels, constantly trying to keep in mind which face of the cube can interact with what element of the environment. But this is an experience enjoyed in small doses before the drabness of the universe gets to you.”
read full review ↗ - 80
“You wouldn't think a game where you flip a cube around would be fully-featured and beautiful but The Last Cube surely is and it's great.”
read full review ↗
Patch history
- Patch Notes for 1.0.2Jun 15, 2022significant · resets scoring window
