Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 81 | 6 |
| Creator reviews (1 tracked) | – | 83 | 0 |
| All-time Steam reviews | 97% | 92 | 1000 |
| Metacritic user ratings | – | 93 | 5 |
| Post-patch Steam reviews (trust-weighted) | 99% | 96 | 23 |
| Calibration prior (typical game) | – | 72 | 50 |
Acclaim gate: the raw blend lands at 91.2, but scores above 88 must be earned in front of a mass audience; this verdict rests on 14,592 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).
Scoring window: last 30 days (no significant patch detected) · 65 reviews sampled · 58 total reviews in window · weighted 57.8 up / 0.4 down · computed 2h ago · full methodology →
Press & Creators reviews (34)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 78
“In many ways, Forged Alliance is probably the game to pick up. An improved interface, a new race, and improved mechanics mean that it’s the better of the two titles (although playing as the original three races in skirmish and multiplayer require the original game).”
read full review ↗ - 75
“Its entire purpose is to extend the base game with the same fundamental gameplay.”
read full review ↗ - 80
“Supreme Commander: Forged Alliance can best be described as an improved continuation of the Supreme Commander story with six new campaign missions that offer much larger and more challenging engagements.”
read full review ↗ - 80
“If you're a SupCom player, think of this as pretty much your dream patch for the game, but with the unfortunate but understandable addition of a price-tag.”
read full review ↗ - 85
“What's impressive is the amount of stuff that developer Gas Powered Games has managed to squeeze into the standalone expansion in relatively little time.”
read full review ↗ - 82
“Supreme Commander manages to excel on so many fronts that other strategy games fell short of, with giant maps and a monetary system that makes sense and simplifies making an army.”
read full review ↗ - 80
“It seems Gas Powered Games has really been listening to the fans because forged Alliance builds on the Supreme Commander legacy to make a great game downright amazing. [Jan 2008, p.58]”
- 92
“For SupCom owners, Forged Alliance is a must-have expansion. [Holiday 2007, p.70]”
- 85
“Forged Alliance is a perfect fit for SupCom fans, but new or eager RTS fans may find the game's difficulty a bit rough. Still, I highly recommend this and its standalone.”
read full review ↗ - 70
“If the original game didn't originally hook you, Forged Alliance won't do much to bring you into the fold, but it's a must-have for those who spent 2007 fighting the Infinite War.”
read full review ↗ - 81
“The improvements to the interface, speed, etc. make this a superior game to the original without adding significant difficulties (which it already contained in spades). It doesn't make the game easier to learn, but if it's your cup of tea, consider this a bigger, nicer looking cup.”
read full review ↗ - 86
“Don't expect much personality out of the narrative's characters, any memorable plot developments, or this game to hold your hand in any way, but you can be sure an excellent RTS experience lies underneath the faults.”
read full review ↗
…and 22 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
