Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 74 | 6 |
| Creator reviews (1 tracked) | – | 83 | 0 |
| All-time Steam reviews | 76% | 71 | 551 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0.5 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (22)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 65
“If you don't mind a little aggravation, Capsized has its charms. [Feb 2012, p.72]”
read full review ↗ - 80
“After two years, one of the most captivating and surprising PC “indie” platform arrives on consoles… and it’s still a winner!”
read full review ↗ - 70
“An enjoyably old school arcade adventure that also manages to feel thoroughly modern, with a great mix of action, puzzle-solving, and almost survival horror style exploration.”
read full review ↗ - 85
“Capsized is a linear, hectic, tight action game with a strong eighties/nineties vibe and a very unique visual style. If you're not looking for the depth and the exploration of a "Metroidvania", you will not be disappointed.”
read full review ↗ - 83
“Although Capsized may never attain the name recognition of older 2D games it does manage to seek out new life in an old genre. Although the point of the game is to escape the alien planet, we found ourselves wanting to go back again and again.”
read full review ↗ - 70
“Gently frustrating but well put together. [Sept 2013, p.93]”
- 50
“For a game built on such a solid mix of exploration and combat, to have both systems feel so broken is almost criminal, especially when a different, better version of the same game exists on another platform.”
read full review ↗ - 83
“Capsized is a really well balanced run and gun game that can be fun and challenging for many players. ”
read full review ↗ - 75
“For those who’ve already played Capsized on PC, the console version comes with four extra levels, but I don’t know if that’s enough to justify buying the whole game again unless you really liked it and are desperate for more content. If you haven’t played it yet, and are on the hunt for a cheap and charming, if at times frustrating, indie platformer, then a journey with Capsized’s crew is a good way to go.”
read full review ↗ - 70
“If you can get past the occasional buggy-ness of it as well as the repetition, Capsized does have some appeal to it with its great visuals, sweet electronic music and gameplay that gives enough variety to carry you through its short campaign.”
read full review ↗ - 90
“Spaceman dude has a fantastic array of weapons. [Issue#101, p.85]”
- 60
“Capsized isn’t without its fair share of problems, nor does it provide something you haven’t seen before. Still, it does a great job telling a story of survival and creates an eerie ambience worth experiencing. Not everyone will appreciate its perplexing soundtrack, nor tolerate its iffy controls, but if you don’t mind putting up with some irritating moments and would rather play the game on your console, this little astronaut tale is for you.”
read full review ↗
…and 10 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
