Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 79 | 18 |
| Creator reviews (1 tracked) | – | 90 | 1 |
| All-time Steam reviews | 89% | 83 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 80% | 74 | 300 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Feb 21, 2025) · 300 reviews sampled · 300 total reviews in window · weighted 190.3 up / 47.3 down · computed 2h ago · full methodology →
Press & Creators reviews (19)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“With cards to collect and nodes to explore, Gordian Quest brings some of my favorite rogue-lite mechanics into a persistent world for an epic adventure.”
read full review ↗ - 80
“Gordian Quest is an ambitious fantasy RPG that offers a vast campaign, exciting auto-generated maps, and turn-based combat that offers near endless hours of gameplay with its broad selection of battle decks.”
read full review ↗ - 70
“Gordian Quest is a game of two sides. On the one hand, it features an absolutely brilliant, deep, and immensely entertaining tactical combat system with enormous character variety and replayability. On the other hand, it’s let down by a boring and generic story, a disastrous tutorial, and a frustrating spike in difficulty that forces you into a monotonous grind. It’s an RPG with deck-building elements, yet paradoxically, the RPG elements (story, world) are its weakest aspects. However, if you can get past the initial confusion and don’t mind repeating content, you’ll be rewarded with one of the best combat systems on the market.”
read full review ↗ - 50
“It's deeply disappointing to play Gordian Quest and encounter the amount of UI-driven issues that permeate its menus, because it has some really cool stuff going on beneath its bristly, frustrating outer shell. It's decidedly easier to pick up than most other deckbuilders, and combat has a good flow to it, with lots of combinations and deck variations to explore. Unfortunately, it's a horrendous Switch port that makes even simple things difficult. It's worth your time, just maybe not on the Switch.”
read full review ↗ - 80
“Gordian Quest is a straightforward and fun game. I liked it all while I played. But I also kept wishing I was playing on my PC, which is… probably the game’s biggest weakness. It feels like a PC game ported to a console (which, let’s be real, it is) and it is a bit limited as a result of that. However, if you want the game in portable form and don’t have (or want) a Steam Deck? It’s a great addition. Sure, you will have to wrestle with the game’s interface a little bit and there will be the odd moment where you feel like something should have worked but you couldn’t see a bit of text that indicated otherwise. But the game is good enough that a bit of interface jank hardly pulls it down, in the end.”
read full review ↗ - 71
“Some cool concepts and art for a roguelike deckbuilder that feels a bit different collide a bit with lacking controls and clarity”
read full review ↗ - 80
“Overall, Gordian Quest is fun deck-builder that's similar to a Griftlands-style campaign that's absolutely packed with content. It goes all-in on the RPG elements, which is both its greatest strength and biggest flaw. It's not as addictive as some of the strongest games in the genre, but it's still fun to play. I wish the developers had trimmed off some of the fat, but since they didn't, it means that you're getting a game with tons of content for a very reasonable price.”
read full review ↗ - 70
“With inspirations like Ultima, Dungeons and Dragons, and other deckbuilding and roguelike titles, Gordian Quest will feel familiar to any card game fan. However, if you’re a seasoned deckbuilder looking for a hardcore strategic gameplay experience, be warned: the in-game difficulty can vary wildly from battle to battle, and at times combat feels a tad too easy. On top of this, Gordian Quest’s extra features make the overall gameplay experience a little unwieldy. With that said, if you enjoy a casual card game and are keen for some variety, Gordian Quest will likely keep you entertained with a range of enemies to defeat and story maps to explore.”
read full review ↗ - 50
“Games should exist and designers should always make games but Gordian Quest offers nothing new and does nothing exceptionally well.”
read full review ↗ - 85
“Gordian Quest is a truly well-made title, fun and challenging at the right level and with a truly excellent artistic and sound style.”
read full review ↗ - 90
“With so much to do and so many paths, you'll spend hundreds of hours in the game and may get overwhelmed, but will enjoy it even in that case.”
read full review ↗ - 90
“Even people new to D&D or card-based RPGs like SteamWorld Quest should have no problem learning the ropes quickly. While it could've benefited from more character interactions and a stronger story, the combat and core gameplay loop are so engaging that many players probably won't even notice. Gordian Quest is a rare gem of an RPG that somehow manages to blend multiple genres into one game without making anything feel unwieldy.”
read full review ↗
…and 7 more tracked reviews.
Patch history
- Patch 1.4.8 is live on Bleeding-Edge!Feb 21, 2025significant · resets scoring window
- Patch 1.3 is now LIVE!May 16, 2023significant · resets scoring window
- Patch 1.2.16 is now live on Bleeding-Edge!Apr 24, 2023significant · resets scoring window
- Gordian Quest - Version 1.2.11Jan 12, 2023
- Gordian Quest - Version 1.2.10Jan 6, 2023
- Christmas update is now on Bleeding-Edge!Dec 20, 2022
- Gordian Quest - Version 1.2.4Nov 7, 2022significant · resets scoring window
- Gordian Quest - Version 1.1.14Oct 19, 2022
- Patch 1.1 is Now Live!Sep 16, 2022significant · resets scoring window
- Version 1.1 Improvements are now on bleeding-edge!Aug 25, 2022significant · resets scoring window
- The Act 3 Patch Is Now Live!Oct 28, 2021significant · resets scoring window
- The Act 3 Beta Has ArrivedSep 28, 2021significant · resets scoring window
- The Strategies and Synergies Update Is Now Live! What's Next?Jun 24, 2021significant · resets scoring window
- The Strategies & Synergies Update (now on bleeding-edge!)May 27, 2021significant · resets scoring window
- The Big Progression Update (now on bleeding-edge!)Dec 18, 2020significant · resets scoring window
- A Sneak Peek At Our Next UpdateOct 21, 2020significant · resets scoring window
- A Major Mechanic & Balance UpdateJun 25, 2020significant · resets scoring window
- Some Exciting Updates!May 30, 2020significant · resets scoring window
- Patch Notes for May 21May 21, 2020significant · resets scoring window
- Patch Notes for May 14May 14, 2020significant · resets scoring window
- Patch Notes for May 7May 7, 2020significant · resets scoring window
- Patch Notes for April 30Apr 30, 2020
- Patch Notes for April 25Apr 25, 2020significant · resets scoring window
- Patch Notes for April 16Apr 16, 2020
- Patch Notes for April 15Apr 15, 2020significant · resets scoring window
- Patch Notes for April 12Apr 12, 2020
- Latest Patch Notes (April 16)Apr 11, 2020significant · resets scoring window
- Our Launch Week : Focusing On Bugfixes (Day 7)Apr 3, 2020significant · resets scoring window
- Our Launch Week : Focusing On Bugfixes (Day 6)Apr 2, 2020significant · resets scoring window
- Our Launch Week : Focusing On Bugfixes (Day 5)Apr 1, 2020significant · resets scoring window
- Our Launch Week : Focusing On Bugfixes (Day 4)Mar 31, 2020significant · resets scoring window
- Our Launch Week : Focusing On Bugfixes (Day 3)Mar 30, 2020significant · resets scoring window
- Our Launch Week : Focusing On Bugfixes (Day 2)Mar 29, 2020significant · resets scoring window
- Our Launch Week : Focusing On BugfixesMar 28, 2020significant · resets scoring window
