How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 1 game where press consensus and players sharply disagreed, this reviewer sided with players 0 times.
Computed 6m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Biggest disagreements with players
The receipts: games where this outlet's verdict landed furthest from player sentiment.
Recent reviews (12 tracked)
- 100
“It isn't everyday that you come across a game that totally revolutionizes an entire genre, but Half-Life has done just that.”
read full review ↗ - 100
“After "DOOM" revolutionized first-person shooters, Quake raised the bar and set standards featuring improved visuals in a 3D environment, excellent controls, numerous monsters and a vast online experience.”
read full review ↗ - 90
“Roberto Benigni may have gotten a lot of press for finding humor in the Holocaust, but Oddworld does it too, only the humor is dripping black. Yes, I just said Holocaust.”
read full review ↗ - 80
“A dream come true for those who didn't think it was possible for a console title to approach the level of depth found in a PC role-playing game.”
read full review ↗ - 70
“It isn't a terrible gaming experience, especially for those with an itchy trigger finger, but there is no improvement from previous games and some regression concerning weapon and monster design.”
read full review ↗ - 80
“Anyone who enjoys frenzied shooting and zany physics will be very happy to own this one.”
read full review ↗ - 90
“An impressive contender in the real-time strategy genre. An easy-to-use interface, coupled with intelligent AI, establishes the game as one of the best of its kind.”
read full review ↗ - 80
“While an excellent game, it just lacks that particular oomph the original had. Perhaps, being a sequel, it couldn't have the same impact as being something completely new.”
read full review ↗ - 80
“The only downfall of Curse is that it seems to end abruptly...That aside, The Curse of Monkey Island is a magnificent game that almost any adventure game fan should be able to enjoy. Its great fun and humorous attitude should appeal to most gamers.”
read full review ↗ - 100
“The game's targeting system has also been adjusted. Using triggers and both analog sticks (a la "Manhunt"), players take more complete control of C.J., and can have him run and strafe, change targets, and shoot in almost any direction, even while moving in another.”
read full review ↗ - 60
“Fatal Frame certainly has its share of scary moments without relying on blood or graphic violence, but the battle system is so hokey and repetitive that the game's potential is left underexposed.”
read full review ↗ - 90
“While Knights of the Old Republic is entirely addictive, there are some small complaints. There are no beasts to ride or vehicles to use as transportation while traveling across planet surfaces, the party is limited to three at any given time, and there's no multiplayer support.”
read full review ↗