Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 82 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 68 | 46 |
| Backloggd ratings | – | 84 | 80 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (13)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
- 80
“As the game itself states within the blog of a gone-but-not-forgotten ally from Episode 1, "It's not a happy ending, but maybe it can be a hopeful one."”
read full review ↗ - 70
“A relatively engaging finale but one that suffers from all the problems of the series as a whole, with too little interactivity and a lethargic plot that struggles to get into gear.”
read full review ↗ - 85
“The final episode of Life is Strange 2 brings closure, though the shape this takes depends on the choices you've made throughout the rest of the season. The different endings are more than worth it and enough to forget about the regularly hiccuping framerate. ”
read full review ↗ - 95
“This final episode of Life is Strange 2 showcases the powerful emotional storytelling that video games can harness. It is a fantastic example of the medium and the perfect end to a series that continues to deliver on its high expectations. ”
read full review ↗ - 80
“The conclusion of the Life is Strange 2 season is a great one. It answers all the questions you have and goes out with a bang. All of the seven endings are emotional and worthy to the season. The epic journey of Sean and Daniel is a great one and your choices really matter in the end. DONTNOD once again delivered a great season.”
read full review ↗ - 85
“Life is Strange 2 found not only a unique voice with the debut of Sean and Daniel, but an important one.”
read full review ↗ - 78
“Life is Strange 2 is a much less subtle part than its predecessor and makes it difficult to get used to it, due to constantly changing characters. The game remains exciting from start to finish, but fortunately does have the same zen moments as its predecessor. ”
read full review ↗ - 85
“”Wolves” is as short as it is exciting. It’ll hold our attention at every minute, and the outcome of our choices (even the ones we made in earlier episodes) is as surprising as it should be. Life is Strange 2 aims for impact and importance, and even though the game’s social justice message may be a little naive, the ending works.”
read full review ↗ - 85
“Over the last year, Life is Strange 2 has been quietly weaving a powerful and sincere narrative experience that admirably carries on the series’ legacy.”
read full review ↗ - 90
“Life is Strange 2 ended as it began: an emotional, uncompromisingly political story that succinctly represents player choice in its final moments.”
read full review ↗ - 90
“The ending of Life is Strange 2 is awesome, proving that Dontnod Entertainment has improved a lot.”
read full review ↗
…and 1 more tracked reviews.
