Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 83 | 20 |
| Creator reviews (2 tracked) | – | 88 | 2 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 84 | 536 |
| Backloggd ratings | – | 81 | 750 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 5h ago · full methodology →
Press & Creators reviews (70)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Everything that made Horizon Zero Dawn the outstanding work that it is undeniably carries over to The Frozen Wilds.”
read full review ↗ - 80
“Horizon Zero Dawn: The Frozen Wilds does not start a revolution and has a pretty weak storyline but it offers enough new and diverse content that all fans of mechanical dinosaurs wanting to return to this world after defeating Hades should play it without hesitation.”
read full review ↗ - 80
- 80
“Horizon: Zero Dawn delivers a timely reminder of why it should be a Game of the Year candidate with The Frozen Wilds. This sizeable selection of snowy quests expands upon an already excellent campaign with a decent new storyline and plenty of fresh exposition. While it is, by its very nature, more of the same, it’s hard to complain when the foundations are already so strong. ”
read full review ↗ - 83
“Even though it doesn’t shake things up too much, The Frozen Wilds is a worthy expansion that is fun to explore. The DLC adds a new story, several side-quests and lots of challenges that will entertain veterans and newcomers alike.”
read full review ↗ - 85
“The Frozen Wild is a great DLC that takes the core game, makes some new additions, and gives player a reason to return to the world in great form. There isn’t much here to really persuade anyone that wasn’t hugely into Horizon, but that’s usually not the case for DLC additional content. While it might not have the same initial wow impact as the first time, it makes returning here much more incentive and is a nice reminder towards the end of the year, just how much I enjoyed my time with Horizon in March and now once again in November.”
read full review ↗ - 80
“All in all, Horizon: Zero Dawn - The Frozen Wilds is a straightforward and respectable expansion. It adds to everything that worked well in Horizon: Zero Dawn and does so with confidence. The Frozen Wilds features some of the most fun content in the game, but it's also a very orthodox addition that doesn't make many changes to the core of the game. It's great if you want more Horizon content, but if you were burned out or hoping for a game-changing expansion, this isn't it. Fans who are chomping at the bit for more Horizon action will enjoy The Frozen Wilds.”
read full review ↗ - 80
“The Frozen Wilds is undoubtedly high level content, albeit short. The gameplay and technical sector are still of a high standard, but the new setting, the new types of machines and the love of adventure, even in a land covered with ice, are particularly striking.”
read full review ↗ - 80
“Coming back to Horizon for The Frozen Wilds alone is still worthwhile for the fights and sights, but it ultimately feels like a missing chapter, rather than an eye-opening extension of what came before. It's easy to imagine how newcomers to Horizon will benefit from its new gear and skills the most, for example. Likewise, its story feels better suited as an interlude than the revelatory companion to the conclusion it tries to be. Yet these are feelings that come up after more than a dozen hours of riveting battles and serene hikes flew by, so it's hard to get too upset at such a captivating experience when it's all said and done.”
read full review ↗ - 80
“The Frozen Wilds is best discovered during a first playthrough, and recommended for anyone that wants to get the full experience out of everything Horizon Zero Dawn has to offer. You definitely see Aloy increase in power, with new weapons, skills, and armor. It feels strange to return to a side-quest missing from the game’s story, but it’s easy to re-learn this special form of frantic combat, and conquering the new territory is a blast. ”
read full review ↗ - 70
“A generous expansion that through its stunning visuals and inspired creature design showcases the best features of the original, even if it doesn’t fix many of its flaws.”
read full review ↗ - 84
“The Frozen Wilds offers to players new weapons and equipment in a new zone. The game feels like a successful addition package at every moment. It's an excellent addition and reminds gamers how an expansion should be.”
read full review ↗
…and 58 more tracked reviews.
