Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 84 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 72 | 68 |
| Backloggd ratings | – | 82 | 38 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 5h ago · full methodology →
Press & Creators reviews (37)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“Even without massively crowded areas, the sheer scale of Sapienza is well worth the entry price for Agent 47's second episodic outing. It is a welcome improvement over the first episode, although still far from greatness we expect from Hitman games.”
read full review ↗ - 90
“In some ways it's a shame that Sapienza wasn't Hitman's first mission. With its excellent world-building, well-worked atmosphere, and beautiful setting, the sleepy coastal town is one of the best Hitman missions in recent memory, and it's quality, and quantity, of content should convince most to quit waiting and spaghett(i) this title already. ”
read full review ↗ - 70
“The mediocre AI and animations return, as does the need to repeat the same old spy tricks, but they take a backseat this time around as Sapienza and its colorful denizens take center stage. Episode two doesn't fill your plate, but it's a satisfying experience nonetheless.”
read full review ↗ - 95
“Sapienza is an impressive addition to the Hitman reboot's library. It's incredibly well designed, packed full of content and absolutely gorgeous. You'll be hard pressed to find a better Hitman level.”
read full review ↗ - 90
“An excellent second episode, with the larger and more diverse map allowing for some truly inspired hits.”
read full review ↗ - 80
“With a solid gameplay framework already in place, Hitman just needed the destination to match. Sapienza may be a glamorous port city that photographers slap on postcards, but its boutiques, apartments, and inhabitants also tolerate hours of murderous fun (and guns) in the sun.”
read full review ↗ - 83
“The Episode 2 of this new Hitman is a great return to the game. All the gameplay possibilities that Sapienza offers are a wonderful addition and the level design is a brilliant element. Exploring this Italian town is a great experience. ”
read full review ↗ - 85
“Hitman Episode 2: Sapienza is a fantastic follow-up to the promising first episode; huge, bursting with deadly promise, and begging for many, many playthroughs.”
read full review ↗ - 90
“IO's strong start is becoming a hot streak, and all eyes will be on the third episode, set to be released in May.”
read full review ↗ - 80
“A brilliant atmosphere, a packed level and more options than any Hitman fan can wish for, yet the episodic nature of the game remains annoying, while the problems concerning connection are downright irritating at this point.”
read full review ↗ - 80
“Taking a step back and looking at the entire experience of Sapienza and Episode 2, this location is absolutely brilliant and beautiful. From the level design to the amount of depth found in each section of Sapienza, Hitman has yet another fine episode, even despite its once again thin narrative.”
read full review ↗ - 82
“Sapienza proves that environment and variety are key to Hitman’s new style, and it’ll be worth following so long as that lasts.”
read full review ↗
…and 25 more tracked reviews.
