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How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 81 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 73 | 16 |
| Backloggd ratings | – | 82 | 36 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 5h ago · full methodology →
Press & Creators reviews (21)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Now that the season is complete, we can conclude that the latest Hitman was one solid stealth adventure, providing huge open levels for players to explore on their own. Agent 47, although quite old, is still alive and kicking.”
read full review ↗ - 80
“Hokkaido may not be the perfect grand ending that many Hitman fans wanted, but it's a nice swansong to signal the end of a successful experiment. Episode 6 is the most atmospheric and creative of the bunch, and is right up there with Sapienza as one of the game's best levels thanks to its design.”
read full review ↗ - 80
“The Season Finale of Hitman demonstrates that this is probably the best title of the entire franchise. Despite the skepticism, the episodic formula works and IO Interactive has a great basis to develop in further seasons.”
read full review ↗ - 80
“A much better map than the last two and amongst the best of the season, while still leaving you wanting even more from Hitman’s episodic exploits.”
read full review ↗ - 83
“The map itself is very good, the atmosphere is excellent, and the hits are challenging. Tricky and more than a little James Bond-esque (the snowed-in private clinic has a real SPECTRE / On Her Majesty’s Secret Service vibe to it), Hokkaido is vintage Hitman at its most creative.”
read full review ↗ - 85
“A great finale to a series that wasn't always as convincing as it should be, this sixth episode combines everything that made the Hitman games great and puts Agent 47 back on the map.”
read full review ↗ - 85
“Hitman Episode 6 is a worthy ending to a great first season. Hokkaido is a breathtaking place with lots of diverse methods to kill your targets. While the ending does give us soms answers storywise, it also leaves room for more future content.”
read full review ↗ - 90
“This map put everything I’ve learned playing Hitman to the test. That, and the surprisingly well-done cliffhanger ending, are what made this episode my favorite of the season. The level of detail and density of each map, and the continually deepening narrative, kept me coming back for each new content release, whether it was new elusive targets or new challenges.”
read full review ↗ - 85
“Hitman bows out with a strong finale in game terms, if not in story. A fine balance of claustrophobic level design and Hitman’s signature murder opportunities make for a fitting personification of all Hitman is and was.”
read full review ↗ - 90
“The final chapter feels even harder because Hokkaido is teeming with people, and trying to remain quiet is the biggest challenge of all. While it’s easy to forget given that we’re over six months removed from Episode 1, this is still considered the ‘last’ level in a game that’s been ramping up its difficulty since the start.”
read full review ↗ - 80
“Hokkaido closes the first season of Hitman. The sixth chapter offers a wide variety of situations and and well-diversified engagement, enhanced by a location that won us over from the first moments.”
read full review ↗ - 85
“A calm and restrictive level on first glance, episode six of Hitman is teeming with poetic kills, intricacy and intrigue as it sets up a subtle tease of things to come in future seasons for Agent 47.”
read full review ↗
…and 9 more tracked reviews.
