Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 75 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 80 | 156 |
| Backloggd ratings | – | 60 | 381 |
| Xbox store ratings | – | 65 | 750 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (50)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Bizarre but beautiful indeed, Chernobylite is an amalgamation of various genres in one captivating game that you wouldn’t think could pull it off as well as it does. Its missions offer much of the same over the time and its combat could use some work, but its world gives you enough diverse events, objectives, and live challenges that keep you thinking ahead. Plus, add to that its 3D scanned world of the Chernobyl Exclusion Zone and you get an ambitious game that blends fiction with reality and offers you an experience unlike any other.”
read full review ↗ - 70
“Chernobylite is not gonna make up for the lack of the new S.T.A.L.K.E.R. game in your life, but even so it's a good enough title to dive into before the release of the next GSC Game World project.”
read full review ↗ - 80
“In case someone was disappointed by the lack of freedom in The Medium, let it be known that Chernobylite brings much more leeway in terms of gameplay, while offering equally pretty graphics and dark atmosphere. Until the second S.T.A.L.K.E.R. arrives, there is no better game for visiting Chernobyl.”
read full review ↗ - 60
“It’s difficult to say if Chernobylite is worth someone’s time or not. At about twenty hours, the game never overstays its welcome and none of its composite elements are major detractors. There’s a pleasing amount of fun to be had executing the heist at the end and in interacting with the cast. However, it is a game that sets out to do a lot of little things, none of them deep or meaningful. As an RPG it’s a fairly light endeavor, but the workmanlike quality and some cool decisions will do enough to keep plenty interested throughout its whole runtime.”
read full review ↗ - 70
“This is a slower, more painful, and in many ways more failure-prone sort of game. But for players who enjoy the option of a slower ludonarrative and want to experience a build through this difficult situation, stalking the wreckage of the exclusion zone is going to be a lot of fun. If you’re willing to be patient and survival-minded, you’ll find a lot to enjoy here in Chernobylite.”
read full review ↗ - 75
“With a combination of multiple features and mechanics from different genres, as well as a setting that's steeped in mystery, Chernobylite attempts to be the jack-of-all-trades. Unfortunately, a mediocre combat system, repetitive mission structure, and dull gameplay loop lead to questionable results.”
read full review ↗ - 87
“Chernobylite was a surprise for me. A game with addictive gameplay, interesting sci-fi plot, substantial role playing options and plenty of replayability. I definitely recommend a purchase to those interested in this type of game, but also to players who would like to try something different from the usual.”
read full review ↗ - 80
“If you love the atmosphere of Eastern European survival games but hate the jank, Chernobylite is for you. Its cycle of scavenging and questing is addicting, and its characters are fun to meet. But that also means it becomes too easy once you get a feel for the controls and mechanics. Add that with a story that isn’t scary, and you have a flawed game with an engaging core. It held my attention during its full runtime, and I can’t say that for a lot of games.”
read full review ↗ - 60
“Have you ever played a game that has so many intriguing ideas that are begging to work but never quite reach that level? Chernobylite is that game for me. Never boring but never keeping me on the edge of my seat. Most of my investment here lies in the potential it shares. Donning your gear and risking your life for precious rarities may very well be worth it if you’re part of the hardcore survival fanbase and waiting on something new. If not, bunkering down and steering clear could undoubtedly do you good.”
read full review ↗ - 80
“Chernobylite is a Sci-Fi RPG with survival horror elements set in a post-nuclear Chernobyl. You are Igor, a Physician who worked for the nuclear reactor 30 years ago, searching for his beloved girlfriend vanished after the infamous explosion. You will travel from past to present, warping on virtual worlds too, collecting clues, recruiting allies and running away from fearful monsters. If you liked Stalker, Metro and Fallout games, Chernobylite is a must buy. ”
read full review ↗ - 65
“Chernobylite is a frustrating game. It’s far from unenjoyable, but there was so much potential here for something greater. At its core, it’s a fantastic recreation of Chernobyl that’s inundated with mechanics that aren’t required to enjoy this game. The Farm 51 nail atmosphere and the world, yet never seemed satisfied with what they actually wanted the game to be. It doesn’t ruin the overall experience for Chernobylite, which manages to hit the goalpost of greatness before rebounding into the net of mediocrity.”
read full review ↗ - 60
“Despite the flaws, something about Chernobylite feels like it's primed to enjoy cult classic status. Troubled but daring games are often the subject of smaller but passionate fanbases, and Chernobylite is nothing is not daring. Several of those gambles don't payout in the end, but the journey is always a weird one, even if not always an exciting one.”
read full review ↗
…and 38 more tracked reviews.

