Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 77 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 11h ago · full methodology →
Press & Creators reviews (9)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Battlefield Waltz could have for sure been much more than it was. It suffers from bad storytelling and bad pacing, but the characters had so much potential and were so fun that this didn’t have to be the case. On the bright side, you probably won’t notice or care all that much about the story’s flaws if all you’re looking for is a gushy, tamed, romance sort of game. It does do its job of offering romance with likeable characters, and doesn’t fall short of the sweet moments we all look for when playing otome games. So if that’s what you’re after, I do feel OK recommending this to fans. I do hope that in the future we are given what we’re promised with these sorts of stories, because frankly, the genre needs the evolution. Overall, I’m not sad I played Battlefield Waltz. After all, I did have fun. And as always, I look forward to seeing what’s next from Idea Factory’s otomate line. ”
read full review ↗ - 80
“The anticipated unexpected plot twists combined with highly appealing graphics make Battlefield Waltz a sturdy winner on the Switch. The ease of rewinding scenes and observing which game choices have been selected add to its charm, although enjoyment is marred by how hard it can be to get onto the six routes, as well as even getting a good ending in any of them. This is the sole part that didn't age so well, but hopefully RNG is kinder to the majority of players.”
read full review ↗ - 80
“Battlefield Waltz is one of those Switch otome games that I feel is a good option for folks who want a strong protagonist, fun love interests with fascinating backstories, great art, and an opportunity to get to know supporting characters. There’s so much to this game. Plus, it includes some mature elements and topics and tends to handle them pretty well, all without being depressing. I’m a fan, and I think it’ll end up being one of the strongest Switch otome games in 2025.”
read full review ↗ - 76
“Battlefield Waltz blends together love and war to create a compelling tale, supported by charming and well-written characters as well as great character design and sounds that make for an engaging experience. However, its weakness lies in its slow pace in some areas, lack of innovative gameplay, as well as a steep price tag that may intimidate some.”
read full review ↗ - 88
“Overall, Battlefield Waltz is a delightful visual novel to immerse yourself in, especially if you’re looking for character-driven romantic fantasies. It doesn’t do anything inherently wrong, save for having a far too-lengthy common route. The robust story map makes for easier replayability, which is fantastic since one route’s progression might make you want to see how another route will affect characters differently. Battlefield Waltz is an otome that fans of the genre should appreciate we finally have localized.”
read full review ↗ - 70
“Battlefield Waltz is an engaging visual novel with loads of endearing hunks to romance, but in 2025 it's not quite in the top tier of the genre.”
read full review ↗ - 90
“Battlefield Waltz is one of Otomate’s stronger efforts. It takes a strong setting, a strong narrative, and strong characters, and makes the most of them. It’s a “safe” game that takes few risks and doesn’t really push boundaries, but it’s an enormously enjoyable and moreish page-turner. The digital equivalent of picking up a good paperback.”
read full review ↗ - 79
“Battlefield Waltz’s lead isn’t the stereotypical unremarkable heroine. Instead, Lan is burdened with responsibility and handles it all with strong-willed conscientiousness. As such, it’s easy to see why the visual novel’s bachelors would find her irresistible. Likely, you will, too.”
read full review ↗ - 70
“Overall, Battlefield Waltz is a pretty good time. Don’t expect something revolutionary, but do expect some fun romance. And the visuals are very nice.”
read full review ↗

