How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 76 | 27 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 86 | 55 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (7)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Kingdom Come: Deliverance is bettered by its sequel in every way imaginable, and while the enhanced offering does improve the technical side, it also highlights everything else where Henry's second adventure soars. It's not a bad game, but this release is for the fans only.”
read full review ↗ - 60
“Even with the updates and upgrades, Kingdom Come: Deliverance Remaster nowadays feels even older than 2018 and the still-present bugs and glitches do not help. Warhorse can take solace in the fact that it's at least their own sequel that shows so impressively how it is done right.”
read full review ↗ - 80
“Kingdom Come: Deliverance has finally escaped the shackles of being restricted to last-generation console performance thanks to its new upgrades.”
read full review ↗ - 84
“A one-of-a-kind RPG with a realistic approach that, while not for everyone, possesses a special charm and a sense of complete immersion. And now, thanks to the improvements in the next-gen port, there's no better way to (re)discover Henry's first adventure.”
read full review ↗ - 80
“The PS5 and Xbox Series versions are quite impressive.”
read full review ↗ - 80
“ As a current-gen upgrade rather than a remaster/remake, this PS5/Xbox Series version of Kingdom Come: Deliverance does its job well. It effectively utilizes the capabilities of the latest consoles to display the 2018 title smoothly in up to 4K resolution, complete with high-definition textures, even if these don't entirely mask the fact that it's an eight-year-old game. Thanks to its impeccable performance, this is clearly the best console iteration of Warhorse Studios' first title, despite the controls being generally less intuitive with a gamepad than with the PC keyboard/mouse combo. ”
read full review ↗ - 80
“In a perfect world, I would have liked some extra graphical options allowing this version to feel even closer to the PC one, such as being able to turn off the dreaded motion blur. I also would have loved anything that made this adventure feel entirely new no matter if you've played before or not, such as some aforementioned combat tweaks. However, the world isn't perfect. Nor is Warhorse's first go at recreating medieval Bohemia, but it is beautiful. Made even more so by this Next-Gen Edition, which is a fine reminder or fantastic introduction to Henry's debut.”
read full review ↗

