How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 94 | 21 |
| Creator reviews (2 tracked) | – | 90 | 2 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 87 | 750 |
| Backloggd ratings | – | 91 | 750 |
| PlayStation store ratings | – | 85 | 750 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (133)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 95
“God of War Ragnarok is an example of when to not mess with perfection. It features powerful themes we can all somehow relate to and offers a rollercoaster of emotions that keeps you hooked until the end.”
read full review ↗ - 90
“God of War Ragnarök is truly excellent. Quality seeps out of the thing, with so much effort put into even its less consequential elements. Richly detailed, terrifically written, all with a massively entertaining blend of combat and puzzles. The overwhelming amount of content can most certainly grow tiring at points and there are moments of disruptive meandering. Nevertheless, for a game to offer so much and retain such a high caliber is worthy of applause. ”
read full review ↗ - 90
“If you love northern mythology, while also can enjoy stories about fatherhood and can appreciate deep combat systems, then God of War Ragnarök is something you should not miss.”
read full review ↗ - 100
“There’s not a single quest, not a single action, that isn’t without a reason, a story to tell, wrongs to address, a sight to see, or a direct emotional through line to follow for at least one of our menagerie of travelers. Every new quest in the game enriches these characters or the world they inhabit, sometimes both. ”
read full review ↗ - 90
“It’s God of War 2018, only bigger, prettier, more detailed, more open, more complete and much more intense. It’s more of everything from the sequel that both revived and killed the old franchise at the same time. If you loved the new God of War, this game has nothing but means to blow you away this time around.”
read full review ↗ - 85
“Grandeur and epicness have caused a little bit of harm to Ragnarok - the 2018 God of War is by all means a better game. Not all new things work in the sequel. Still, I believe that this is a game worth checking out, and if you liked the first one - you simply HAVE to.”
read full review ↗ - 100
“Sony Santa Monica has created something special. To take one of the best action games of the last decade and improve it to such a degree, in every single way, is mind-blowing. It tells an epic yet intimate story about connection, trust, and ambition while letting you tag along for the ride with combat that is flawlessly varied, fluid, and so much fun. God of War Ragnarok is the perfect sequel.”
read full review ↗ - 100
“God of War Ragnarok is phenomenal. Even amongst PlayStation Studios' typically stellar output it's a showpiece, a masterfully crafted game that smashes expectations at almost every turn. The sheer, often ridiculous scope of Ragnarok makes 2018's God of War feel like a prologue, and that's perhaps the highest praise we can bestow upon a sequel.”
read full review ↗ - 95
“God of War Ragnarök is a spectacular action game with a monumental scale, filled with moments that will go down in gaming posterity, accented with visceral and brutal combat. A production of the highest budget, worthy of gods.”
read full review ↗ - 85
“God of War Ragnarök is an outstanding game with some questionable pacing and flow at times. There are moments in this game where I was simply in awe of what was on screen. Then there are times when the game feels like it is doing everything in its power to keep me from progressing or enjoying its playground.”
read full review ↗ - 90
“God of War Ragnarok builds upon everything the 2018 reboot established to deliver a greater gameplay experience that's filled with emotion and hard-hitting combat.”
read full review ↗ - 97
“Though it is hard to be certain that this is the greatest game of all time, It definitely has its rightful place around the masterpieces. The relatively simple narrative has become more complex but solid, characters' individuality and Santa Monica's directing skills combined to show the best-ever narrative delivery. The level design and combat sequence, which were close to the best, have also been able to take a step further. The one and only drawback to this game is that this is the last of its great saga.”
read full review ↗
…and 121 more tracked reviews.
