How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 71 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 65 | 750 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (80)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“There are too many dings on the chassis, from the constant inability to activate promised features and occasionally glitchy effects of current and standard modes.”
read full review ↗ - 60
“DriveClub is very pretty but full of contradictions and some design flaws. If you focus on multiplayer, you should give it a chance but remember: a quite unpleasant single player mode is unavoidable. The AI drives perfectly and therefore kills all the fun - until this issue is fixed, DriveClub remains a game for the most patient car lovers.”
read full review ↗ - 75
“DriveClub gives you the chance to challenge players in an amazing visual atmosphere. It's a pity that the lack of gameplay variety and customization are such a burden for a game that could have been much better than what it actually is.”
read full review ↗ - 60
“Driveclub is a well-made, sometimes irritating juxtaposition of the old and new. ”
read full review ↗ - 70
“DriveClub’s balanced physics and impressive presentation make for an all-around excellent racer, even if there’s still a lot of room for Evolution Studios to expand and improve upon. However, the overly aggressive AI and archaic progression system may deter non-racing fans, while the ongoing online issues remain infuriating.”
read full review ↗ - 75
“Sony's attempt to compete against similar offerings in the market. Driveclub is so visually driven that it looks like they forgot about all the other features people love about driving games.”
read full review ↗ - 80
“It really is a great game; it just feels a bit unfinished in the car selection and customization fields. Racing fans should really check it out. I just hope you like European cars.”
read full review ↗ - 60
“What we're left with is a flimsy framework - a sort of clothes horse for content - rather than a truly great racing game.”
read full review ↗ - 50
“Driveclub is ordinary menus and ordinary races, standard time trials, and a few drift events. Driveclub is bland social competition. Driveclub is the fear of risks and the embrace of the ordinary. ”
read full review ↗ - 80
“As you finish the Tour and start to take on more and more challenges, Driveclub starts to show its true colours. It may be difficult for some to adapt to in an age where racers sprawl across open worlds featuring hundreds of cars and tons of tracks, but this is a game with a very singular focus. ”
read full review ↗ - 78
“Driveclub’s controls are brilliant and the single-player mode is fine but the online aspect is a joke and the whole Club thing has little to no bearing on the gameplay. Its problems might be fixed in the future but it's definitely not the best racing game of the fall in its current state.”
read full review ↗ - 50
“A game that should probably have been cancelled rather than delayed, with its complete absence of personality or new ideas.”
read full review ↗
…and 68 more tracked reviews.
