How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 78 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 72 | 528 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (66)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“From the very outset there are different play-styles offered up, including co-op if you fancy it: Capcom Vancouver want this to be your experience, and while it does stutter from time to time, this is a game well worth playing, so long as you can stomach the B-movie acting and gore.”
read full review ↗ - 70
“It knows that all you really want to do is discover and create new playthings to dismember the undead. As a vehicle for that, it's a comfortable ride.”
read full review ↗ - 80
“Dead Rising 3 offers a fun and cheeky experience that will be enjoyed by hardcore fans and newcomers alike. The implementation of customizable and powerful vehicles really makes navigating the streets a very enjoyable experience.”
read full review ↗ - 75
“Dead Rising 3 is undoubtedly fun, and cleans up a lot of the messiness found in previous Dead Risings, but it’s still not the complete antidote to the series’ slowly decaying zombie antics. It also doesn’t take much advantage of the new hardware. Don’t blame the Xbox One, though, this launch-day release is limited primarily by the constraints set by the original’s creaky mechanics and gameplay clichés way back in 2006.”
read full review ↗ - 80
“Dead Rising 3 will likely go down as one of the quintessentially "good" launch titles seen when a new console releases. It's an exclusive title with a big open world and tons of zombies that demonstrates the power of the next gen console well.”
read full review ↗ - 70
“Dead Rising 3 is the weakest in the series, then...Just beware, once you get over the pleasure of the first few combo weapons, Dead Rising 3 is just a solid zombie brawler set in an open world, not the strange game of tender heart that used to be so funny and surprising.”
read full review ↗ - 70
“Despite a wonky presentation and obvious technical hiccups, Capcom has successfully made Dead Rising 3 a more welcoming experience than its harsh predecessors. It can be an inconsistent experience, but I choose to ignore the game's peculiarities and play Dead Rising 3 in the spirit that I believe it's intended: running around in shark outfit shooting zombies with deadly dildos fired from a leaf blower.”
read full review ↗ - 70
“The best Dead Rising so far and purveyor of some of the most entertainingly absurd weapons in all gaming, just don’t expect any depth or longevity.”
read full review ↗ - 79
“From a technical standpoint, Dead Rising 3 is not the pinnacle of how a next-gen game should look (or perform), but from an expanded gameplay perspective, and one of pure fun, it’s my favourite launch title among the lot.”
read full review ↗ - 80
“The third installment turned out quite good and throws the series killing spree into an open world setting. It could use a little bit of tuning here and there but in overall, it’s so much fun! [Issue#238]”
- 80
“Like its predecessors, Dead Rising 3 offers good, dumb, fun, with just enough story and structure to keep you moving forward and enough opportunities for zany antics to maintain your amusement throughout.”
read full review ↗ - 40
“Get ready for a new generation of zombie-slaying thrills where there's only minimal gameplay to get in the way of the thrills!”
read full review ↗
…and 54 more tracked reviews.
