Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 62 | 13 |
| All-time Steam reviews | 64% | 63 | 201 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (33)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
- 60
“ You’ll still have a decent time playing through them all, even though the lack of online leaderboards, lack of high score saving and general lack of options certainly make its budget price feel justified.”
read full review ↗ - 60
“Arcade Classics is a satisfactory anthology for the Konami faithful.”
read full review ↗ - 70
“With the addition of region-select, Konami's Arcade Classics Anniversary Collection has become the easy recommendation it deserves to be. An eclectic array of games is included in this set, and most of them are still quite entertaining. The newly-added region-select option allows players the chance to study how different approaches to difficulty can affect a title. It's rather fascinating how a few simple changes can create new challenges. All in all, it's a worthwhile pick-up for arcade fans.”
read full review ↗ - 60
“Arcade Classics Anniversary Collection is a nice nostalgia trip, but not an essential purchase. Though all of the games bar Haunted Castle are good fun, none but the Gradius games and Thunder Cross truly stand the test of time. Considering the arcade games missing here, it's hard to accept this as a 'classics' collection, but for what you're given, you could certainly do worse.”
read full review ↗ - 60
“It also has a feature that allows you to watch playthroughs of each game and hop in when you feel like it. Even the SNES Classic has a rewind feature that lets you jump back in time to retry a particular segment. A lack of online leaderboards or any type of achievement system also lowers the replay value of the Arcade Classics Anniversary Collection. Unless you are terribly nostalgic for the games in this package or a die-hard shoot-em'-up fan, I can't fully recommend it when there are such better value propositions out there.”
read full review ↗ - 65
“The Arcade Classics Anniversary Collection is a great way to revisit these games, I just didn’t find them to be too enticing as a package.”
read full review ↗ - 65
“Recommending the Arcade Classics Anniversary Collection is a bit of a mixed bag. If you're a fan of the Gradius games or a shmup fan, the collection is a solid, if basic, way to get these classic games on console. The lack of features and the wireless controller bug make it difficult to recommend for anyone who is merely curious about Konami's history. The emulation may be solid, but the package around it has some pretty rough edges.”
read full review ↗ - 80
“Arcade Classics is a really fun package with a ton of addictive score chasers with only one of them being not as fun to play (Haunted Castle) unless you’re a really dedicated player. The overabundance of shooters may seem a bit off at first, since Konami had other fun games that weren’t shooters, (Roc N Rope, Track N Field and Shaolin’s Road to name a few favorites) but all of these shooter picks are quality choices.”
read full review ↗ - 65
“Despite the interesting nature of its proposal, Konami does not manage to show off with Arcade Classics Anniversary Collection. Although the games it incorporates are authentic classics, many more titles that offer better gameplay, a greater variety of the genre and a greater number of games are missing. Despite this, if you are fans of the genre or want to discover the origin of current video games, you can give it a try.”
read full review ↗ - 60
“A seemingly random collection of Konami arcade games that's so incoherent and bare bones it won't please retro fans or newcomers.”
read full review ↗ - 65
“With a scattershot selection of games and a slapdash presentation, Konami Arcade Classics Anniversary Collection misses the mark. The games are playable, but this doesn't feel like the definitive way to preserve these classics. It instead feels like a school project thrown together during an all-nighter.”
read full review ↗
…and 21 more tracked reviews.
Patch history
- Regarding the release of Ver.1.04Apr 11, 2023
- Regarding the release of Ver.1.03Jul 12, 2022
- Regarding the known issues with Ver.1.0.2Jul 1, 2022
- Ver.1.02 June 29, 2022Jun 29, 2022
