Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 74 | 31 |
| All-time Steam reviews | 87% | 80 | 449 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 84% | 78 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 10 reviews sampled · 6 total reviews in window · weighted 5.1 up / 0.9 down · computed 3h ago · full methodology →
Press & Creators reviews (33)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“In many ways, Eternal Threads is an interactive film rather than a game, which doesn't quite tell a conventional game or film story. Rather, it is a glimpse into the lives of six English tenants while you're trying to save their lives. So while the game probably won't win any prestigious awards, it will nevertheless stick in the memory for its almost uncanny ordinariness.”
read full review ↗ - 60
“An irrefutably cool concept of "fixing the past to save the future" situated within a fascinating environment is bogged down by underwhelming writing, dated graphics, and a good deal of unnecessary, uninteresting content. For a potential-filled game about time travel, Eternal Threads is frustratingly stuck in the past.”
read full review ↗ - 70
“Although Cosmonaut Studios' temporal narrative adventure doesn't capture the true gameplay potential of its trippy concept, the storytelling still makes it worth your time.”
read full review ↗ - 80
“Eternal Threads, at its core, is a story of six people sharing a home and experiencing pretty day to day problems. However, with the added element of time travel and the game’s emphasis on nothing being insignificant, you become invested in the way the characters’ lives play out and the choices you make for them. I found myself cringing when the characters made a mistake, feeling bad when I chose a path that hurt them, and rejoicing when they finally found peace. Due to the way these characters are given believable backstories and personalities, I took the power of having their lives in my hands seriously and made sure that my six new friends received the past and future that they rightfully deserved.”
read full review ↗ - 80
“A few small gripes aside, Eternal Threads is a smart, uniquely structured and thoroughly enjoyable narrative adventure. By taking a trope that has become associated with the genre and owning it, the game feels fresh among the other games that attempt this concept too. If you enjoyed the likes of Everybody’s Gone To The Rapture or Tacoma, you’ll enjoy this.”
read full review ↗ - 80
“Those few quibbles aren't quite enough to sully Cosmonaut's otherwise thoughtful game, though, and it sank its talons in deep enough to keep me experimenting with "just one more" event into the wee hours. It's possible some may mislabel its careful pacing as slow, and others may think its prosaic presentation boring. For me, however - whilst it's not without its flaws - Eternal Threads presents its story, characters, and mechanical systems with care and precision, weaving together an entirely captivating experience.”
read full review ↗ - 60
“There is a great potential here but the execution is quite lacking and not only in the the audio-visual presentation that is years behind but also the core gameplay which feels like it was sacrificed for the sake of narrative goals.”
read full review ↗ - 80
“Eternal Threads is a wholly unique experience and one that I definitely recommend. That said, outside of snooping in the lives of six unsuspecting strangers there's not really any other elements to rope in gameplay-heavy players.”
read full review ↗ - 80
“An absorbing, interactive Doctor Who-style time mystery, which is, without a doubt, wholly unique.”
read full review ↗ - 72
“A promising mystery concept that doesn't quite give players a truly mind-melting temporal puzzle.”
read full review ↗ - 80
““Eternal Threads” almost seems aware that it’s not building a strong case for your emotional investment in whether these six people live or die. Throughout the game, mission control chimes in to remind you that these people’s lives definitely matter, that the average person has such and such number of descendants, so the fate of these six people and, more importantly, whoever comes after them could ultimately decide the fate of the world. And while that’s all technically true, I suppose, I can’t help but feel that “Eternal Threads” would have found infinitely more success laying the foundation for players to care about its existing characters instead of hinging your investment on theoretical stakes.”
read full review ↗ - 80
“Slightly janky graphics can't bring down this great story experience. If Eternal Threads is a walking sim, it's the best we've had in years.”
read full review ↗
…and 21 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
