Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 88 | 5 |
| All-time Steam reviews | 91% | 85 | 169 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (9)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“With a plethora of great writing and a battle system with tons of options, this RPG should bring a smile to anyone that enjoys the most wonderful time of the year.”
read full review ↗ - 90
“After the exhausting dev process of Cosmic Star Heroine, I can see why Zeboyd Games went with a smaller project for this round. It's a simple game, with a hilarious cast of characters and it's about the length of the Home Alone duology. Cthulhu Saves Christmas is a nice way to wile away a snowy November day while trying to figure out how to convert to J.... planning your Christmas holidays.”
read full review ↗ - 80
“Cthulhu Saves Christmas is a great example of a game where the developer had a limited budget and possibly resources and just created something pretty darn brilliant. With a funny creative story and gameplay that works for gamers of multiple skill levels, this is well worth purchasing if you need a title to make you smile or just bring the Christmas spirit a little early this year.”
read full review ↗ - 80
“Cthulhu Saves Christmas is an odd case in which the complete package is actually way more enjoyable and entertaining than the sum of its parts. Its visuals, soundtrack, length and simple combat system aren’t exactly special or groundbreaking, but add them all together alongside its hilarious script, and you get a laidback JRPG experience that’s a phenomenal fit for a portable like the Switch.”
read full review ↗ - 70
“Honestly, for only $9.99 you get a great experience with Cthulhu Saves Christmas. It’s a very solid RPG with lots of laughs and good mechanics. Though I do miss some features from the first game, it overall does a good job of streamlining things for the better. More than anything, I just wanted reasons to keep playing in this universe. Any sort of unlockables, optional dungeons or hidden bosses would have been very welcome. Though my time with the game wasn’t exactly short, I kept finding myself wishing this was a 30-40 hour game. And while the ending was a bit of a disappointment, I still find myself hoping we get another entry to make this a trilogy. All in all, I’m happy with the latest from Zeboyd Games, and hope we don’t have to wait very long for Cthulhu’s next adventure.”
read full review ↗ - 90
“Cthulhu Saves Christmas is a stocking stuffer you'll want to open!”
read full review ↗ - 70
“Cthulhu Saves Christmas is a fun game with great dialogue, a combat system that’s more hit than miss, and an overall amount of content that’s way too short for its own good. If you’re hungry for some JRPG action, appreciate a well-written comedic story, and don’t mind something that’s a quick burn, this is definitely something that you’ll want to pick up this holiday season. Or, you know, sometime in November. Whatever works for you.”
read full review ↗ - 90
“Who knew the holidays with Cthulhu could be so much fun? If you put one game on your Christmas list this year, make it this one.”
read full review ↗ - 80
“Whether this is your first experience with the satirical duology or a revisit to the tale, Cthulhu Saves Christmas is a short and sweet RPG that will have you laughing until Santa decides to leave the North Pole for Christmas this year. (spoiler: that's a long time!) Its new and improved turn-based system will entertain even the most curmudgeonly jaded RPG fan.”
read full review ↗
Patch history
No patch announcements found on Steam yet.
