Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 19 |
| All-time Steam reviews | 83% | 77 | 363 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 79% | 73 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 0 total reviews in window · weighted 1.4 up / 0.4 down · computed 4h ago · full methodology →
Press & Creators reviews (27)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Its characters are fun, its puzzles are mostly fair, and its production value is extraordinary. At the same time, it embraces a handful of tedious trial-and-error problems and its narrative fails to deliver a satisfying payoff.”
read full review ↗ - 80
“Right out of the gate I was honestly a bit nervous with the look and feel of TOHU, concerned that it would go firmly down the cute and quirky road but come up short in terms of variety and challenge...”
read full review ↗ - 75
“Tohu is a beautiful and fresh iteration on one of gaming's old school genres. Cursor-based movement in docked mode, a short playtime, and shallow story aren't enough to hold back the top-notch art and animations, intelligent puzzles, and incredible soundtrack from creating a memorable experience from beginning to end. For those fans of LucasArts and Double Fine, Tohu is worthy of your time, while probably not changing the minds of those who haven't discovered the secret of Monkey Island or defeated those dreaded tentacles.”
read full review ↗ - 70
“All in all TOHU is an okay point and click adventure. I think there are far better ones out on the market but I don’t know if there are many prettier than TOHU.”
read full review ↗ - 50
“Though the game is pleasing visually and acoustically, it just wasn’t that compelling. There wasn’t anything outstanding about TOHU one way or the other. It is a decent point and click game, but without a driving story, I didn’t feel motivated to keep playing.”
read full review ↗ - 60
“TOHU is not bad, per se, but I would have enjoyed it more were it a cartoon. Its gameplay is way too simple and the solutions to its puzzles way too absurd, resulting in a game that fails to truly captivate at any moment.”
read full review ↗ - 60
“Tohu is a mixed bag. It delivers such beauty and curious treasures, but it loses some of its shine thanks to tediously hard puzzles and a hint system that proves to be a greater hindrance than the actual puzzles. For those who love a challenge, Tohu will tick all the right boxes for you. However, I found it to be lacking in depth for a game that showed such promise; the trailer, imagery, and story all hold the potential to deliver more and it just falls short, or at least it did for me.”
read full review ↗ - 80
“If you’re looking for a solid fun point-and-click title then look no further as that is exactly what fans of the point-and-click genre will find in TOHU! TOHU is a great adventure that will engage you right from the start, with it’s classic gameplay mechanics. And a lovely soundtrack that does a brilliant job of adding more detail to the whimsical world through its music and sound effects, with satisfying puzzles that you’ll need your thinking cap on for.”
read full review ↗ - 70
“Behind Tohu's beautifully detailed, crisp yet intriguing universe stand some imaginative handcrafted puzzles that integrate brilliantly both into the environments and the rather straightforward, if not square story.”
read full review ↗ - 76
“Quality point-and-click puzzles link a gallery of impeccable artwork.”
read full review ↗ - 75
“Ultimately, there really isn't a whole lot to say about Tohu. It's a cute point-and-click adventure game with a fairly basic story and simple gameplay. You can solve the puzzles through common sense like a weight is obviously needed on a hook or through looking at what you can interact with and just messing around with it. It might not appeal to most gamers, but you get a younger gamer just looking for a simple and fun adventure and there is certainly a place for it.”
read full review ↗ - 50
“TOHU is set in a beautiful world begging to be explored, with an adorable protagonist that we should be dying to learn more about. But its frustratingly difficult puzzles and the fact most players are going to have to rely on the built-in hint system quickly sucks any joy out of playing. Unless you’re a hardcore adventure game fan with the patience of a saint, you’re unlikely to enjoy your time with TOHU. The rest of us are better off basking in the beauty of its screenshots like they’re works of art.”
read full review ↗
…and 15 more tracked reviews.
Patch history
- Update 1.01: Patch NotesFeb 4, 2021
