Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 71 | 25 |
| All-time Steam reviews | 78% | 73 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 79% | 73 | 5 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 14 reviews sampled · 9 total reviews in window · weighted 8 up / 2.2 down · computed 2h ago · full methodology →
Press & Creators reviews (48)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“If Protocol Games had a little bit more money and experience, we could have had a something truly special with this game. But as it stands Song of Horror is just a solid work, with some minor and neglectable shortcomings.”
read full review ↗ - 80
“Song of Horror is a story-driven, quality horror affair. However, not everyone will like it. The optimization is a bit lame and the camera made one quite nervous more than once (déjà vu like in Resident Evil 5?). Investigating the place and reading minds is a long haul, as there is a lot to explore. So patience is in order. But the reward is a complex fine story and a grand finale with several possible endings.”
read full review ↗ - 65
“Song of Horror is a cool and scary game defined by very old-school elements and a lot of untapped potential. If you can swallow crude animations and the need to repeat many of the stages, you will be fine. If not, even the pretty surroundings and an interesting story may not be enough. Still, it could be much worse.”
read full review ↗ - 80
“It’s not without the occasional hiccup, and some of the puzzles could do with a few more hints, but overall? Song of Horror is one of the best horror games I’ve played this year.”
read full review ↗ - 80
“There are few indie horror titles as awesome at catching that fixed camera horror game aesthetic as Song of Horror and even less that reach the nail-biting tension on display here. The constant fear of losing a character permanently is a kicker but it really enhances the experience, making each choice drastically more important. The visual design and story should keep players entranced as they confront the horrors of the music box mystery! All horror fans deserve this title in their library.”
read full review ↗ - 60
“Song of Horror's scariest aspect is its permadeath feature - not because it's spooky, but because slogging through levels is an absolute chore. Worse yet, Song of Horror punishes the player for exploring its admittedly beautiful environment. Neat technical features and meticulously crafted lore do somewhat make up for its faults. But ultimately, none but the most hardcore horror fans will give this game the time of day (or night).”
read full review ↗ - 75
“Song of Horror is a good game for those who like to complete puzzles in a scary atmosphere. The story is remarkably interesting and the possibility of losing permanently some of our characters is rather troubling. Furthermore, the fact that you have random encounters with « The Presence » makes each run fun. The controls and the camera will not please everyone, but it might bring some good souvenirs to others.”
read full review ↗ - 40
“There's monsters, too, but these encounters are somehow annoying and tedious at the same time. You don't really battle with the denizens of evil so much as complete mini-games, such as depressing the triggers in time with your breathing, to avoid being murdered by ghosts. The problem is, once you've done this once, it never really changes and it's never particularly challenging, so any time a baddie turns up it's just irritating.”
read full review ↗ - 70
“Song of Horror feels like a complex mixture of all the cliches in horror media we can face. Those elements were put too much in the game that it fails to build its own uniqueness. And the system which could be special characteristic didn't work well that it becomes just an ordinary horror game.”
read full review ↗ - 70
“Song of Horror deals with elements of terror and adventure-like puzzle solving pretty effectively. The pacing is a bit uneven, but the overall story is an interesting one and the game works well as a whole despite a handful of rough spots. Fans of the slow burn horror genre should enjoy their trip through the manor, but those hoping for a more action-oriented experience like Resident Evil may come away somewhat disappointed.”
read full review ↗ - 75
“An old horror school with a really strong and visible atmosphere. In some elements you can see budget shortfalls, but some interesting mechanics makes it one of the most interesting games in the genre in recent years.”
read full review ↗ - 34
“Overall, I was disappointed in Song of Horror and while it may seem to try and get players to play through multiple times using different characters there just isn’t enough reason to trudge through the game again.”
read full review ↗
…and 36 more tracked reviews.
Patch history
- TO IMPROVE YOUR GAMING EXPERIENCE WE ARE REMOVING ASUS AURA COMPATIBILITYMar 10, 2022significant · resets scoring window
- Play Song of Horror Like Never Before with ASUS Aura Lighting Effects!Nov 25, 2020significant · resets scoring window
- Introducing Song of Horror Hotfix 1.23Jun 30, 2020
- New H.P. Lovecraft Difficulty Available Now! Introducing Update 1.22Jun 25, 2020significant · resets scoring window
- The 1st Post-Launch Update is Here! Check Out Update 1.21Jun 11, 2020significant · resets scoring window
- The Future of Song of Horror: 3 New Updates Coming Soon!Jun 5, 2020significant · resets scoring window
- Episode 5 Launch Update: Check All the New Tweaks and Features Here!May 28, 2020significant · resets scoring window
- Song of Horror's Biggest Update: Here's Everything We Are Adding to Episode 4Feb 29, 2020significant · resets scoring window
- Song of Horror Episode 4: The Last Concert is now available!Jan 30, 2020significant · resets scoring window
- New update following Episode 3 launch!Dec 26, 2019significant · resets scoring window
- The Founder Limited Edition will be available until New Year's Eve!Dec 12, 2019significant · resets scoring window
- Song of Horror's first ever update is HERE! The Horror Continues...Nov 8, 2019significant · resets scoring window
